Offline185.85.241.184:28015checked 14d ago
Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern Test?
No gather rate appears in the name of Test. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
What is the map on Test?
A procedural map, generated by the game, runs on Test.
Server tags
Where can Test be found in Rust Player Count lists and filters?
The Rust Player Count lists that Test fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Test?
The game's server browser reads these tags from Test: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163493 (Build): It runs on game build 163493; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player count
How full is Test?
Test is offline at the moment; the last time it was seen was 14 days 11 hours ago.
Where does Test sit in the rankings?
For player hours in the last seven days, Test ranks #14,450 and is in the top 60% of all ranked servers.
Server details
How reliable is Test, and is it online?
Currently offline, Test was last seen 14 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 22 September 2026 is when Rust Player Count first saw it.
What is the Rust version for Test?
Rust network protocol 2633 and build 163493 on Windows is what Test uses. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of Test?
There is no region published by Test. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 185.85.241.184:28015.
Wipe schedule
How often does Test wipe?
With so few of Test's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 40 days 12 hours ago.
Join the server
How can I connect to Test?
Open the Rust console with F1, then type client.connect 185.85.241.184:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8
Game
gmrust
mp2
ts8
v2633
cs163493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.