Rust Player Count
36,837 playing now

Offline185.97.26.61:28015checked 19d ago

PvE by Czech Family Crew [CZFC]

biweekly wipes moddedoxidepve
Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,788 top 68%
Last wipe 40d ago biweekly schedule
Next wipe 1d 19h Sat 17 Oct, 03:26 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Saturday 17 October, 03:26 UTC, in 1d 19h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average 110/ 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 47 on average 11/ 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 28 on average 6/ 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 28 on average 23/ 100
[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 25 on average 8/ 100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 25 on average 14/ 200

Quick answers

from the figures on this page

Rules and settings

What configuration does PvE by Czech Family Crew [CZFC] use?

No gather rate appears in the name of PvE by Czech Family Crew [CZFC]. The group limit is the game's default of 8 players. pve is the game mode, no combat against other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What map is used on PvE by Czech Family Crew [CZFC]?

The game generates a procedural map of size 4,500 with seed 20260101 for PvE by Czech Family Crew [CZFC]. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can PvE by Czech Family Crew [CZFC] be found in Rust Player Count lists and filters?

These Rust Player Count lists include PvE by Czech Family Crew [CZFC]: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you interpret the tags on PvE by Czech Family Crew [CZFC]?

The game's server browser reads these tags from PvE by Czech Family Crew [CZFC]: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): No player-versus-player combat: the environment provides the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on PvE by Czech Family Crew [CZFC]?

Currently offline, PvE by Czech Family Crew [CZFC] was last seen 19 days 10 hours ago.

What position does PvE by Czech Family Crew [CZFC] hold among Rust servers?

PvE by Czech Family Crew [CZFC] is in the top 68% of all ranked servers with a rank of #15,788 for player hours over the past seven days.

Server information

What is the uptime and reliability of PvE by Czech Family Crew [CZFC]?

Currently offline, PvE by Czech Family Crew [CZFC] was last seen 19 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on PvE by Czech Family Crew [CZFC]?

Linux hosts PvE by Czech Family Crew [CZFC], which runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find PvE by Czech Family Crew [CZFC]?

Its name points to Europe, even though PvE by Czech Family Crew [CZFC] publishes no region tag. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 185.97.26.61:28015.

Wipe information

How often does PvE by Czech Family Crew [CZFC] wipe?

An estimate from biweekly: 14 days after its last wipe gives PvE by Czech Family Crew [CZFC]'s next wipe. Saturday 17 October at 03:26 UTC is when the next wipe is due. The present world dates from 40 days 4 hours ago. Its tags list a wipe schedule of every two weeks.

Join the server

What steps are needed to join PvE by Czech Family Crew [CZFC]?

Open the Rust console with F1, then type client.connect 185.97.26.61:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://rust.czfc.cz/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^b,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.