Rust Player Count
35,701 playing now

Offline187.14.90.110:28015checked 30d ago

Local Test Server [Carbon]

moddedcarbon
Players now 1/ 10 10% full
7-day average 0 peak –
Rank – score 0
Last wipe 33d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 58/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 49/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 17/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 17/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does Local Test Server [Carbon] use?

A gather rate is absent from the name of Local Test Server [Carbon]. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is off.

Which map is running on Local Test Server [Carbon]?

A procedural map, generated by the game, runs on Local Test Server [Carbon].

Tags and filters

Where can Local Test Server [Carbon] be found in Rust Player Count lists and filters?

These Rust Player Count lists include Local Test Server [Carbon]: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What information do the tags on Local Test Server [Carbon] convey?

For the game's server browser, Local Test Server [Carbon] publishes: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs163493 (Build): It runs on game build 163493; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is Local Test Server [Carbon]?

The server Local Test Server [Carbon] is offline at present, with its last appearance 30 days 17 hours ago.

About the server

What is the uptime and reliability of Local Test Server [Carbon]?

Currently offline, Local Test Server [Carbon] was last seen 30 days 17 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 13 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Local Test Server [Carbon]?

Rust network protocol 2633 and build 163493 on Windows is what Local Test Server [Carbon] uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Local Test Server [Carbon]?

No region is published by Local Test Server [Carbon]. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 187.14.90.110:28015.

Wipe schedule

What wipe pattern does Local Test Server [Carbon] follow?

Too few wipes are recorded for Local Test Server [Carbon] to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 33 days 18 hours ago.

Connect to the server

What steps are needed to join Local Test Server [Carbon]?

Open the Rust console with F1, then type client.connect 187.14.90.110:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp10
Max players Capacity: 10 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Joining requires the same protocol: 2633.
cs163493
Build It runs on game build 163493.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.