Rust Player Count
61,878 playing now

Offline187.15.134.240:28018checked 23d ago

Test Server Creative

moddedoxide
Players now 0/ 3 0% full
7-day average 0 peak –
Rank #15,515 no region published
Last wipe 24d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 107 on average 179/ 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average 50/ 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average 73/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 30 on average 47/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average 35/ 100

Quick answers

from the figures on this page

Rules and settings

Which rules govern Test Server Creative?

A gather rate is absent from the name of Test Server Creative. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

Tags and filters

Where can Test Server Creative be found in Rust Player Count lists and filters?

The Rust Player Count lists that Test Server Creative fits are: Rust build and creative servers, Modded Rust servers and Rust creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you interpret the tags on Test Server Creative?

The game's server browser reads these tags from Test Server Creative: gmrust (Game mode): The usual Rust survival experience; mp3 (Max players): 3 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs162929 (Build): It runs on game build 162929; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

What is the player count on Test Server Creative?

The server Test Server Creative is offline at present, with its last appearance 23 days 21 hours ago.

What position does Test Server Creative hold among Rust servers?

Over the last seven days, Test Server Creative is #15,515 for player hours, placing it in the top – of ranked servers.

About the server

What is the uptime and reliability of Test Server Creative?

Test Server Creative is down at the moment and was last seen 23 days 21 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 20 September 2026.

What Rust version is used on Test Server Creative?

Windows hosts Test Server Creative, which runs Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam updates it for you.

What region does Test Server Creative serve?

A region is not published by Test Server Creative. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 187.15.134.240:28018.

Wipe information

What wipe pattern does Test Server Creative follow?

The rhythm of wipes on Test Server Creative cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 24 days 1 hours ago.

Connect to the server

What is the process to join Test Server Creative?

Joining is done by opening the console (F1) and running client.connect 187.15.134.240:28018. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp3
Max players 3 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Joining requires the same protocol: 2633.
cs162929
Build It runs on game build 162929.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.