Rust Player Count
64,060 playing now

Offline187.170.251.198:28015checked 9d ago

Defcon_Server

Players now 1/ 3 33% full
7-day average 0 peak –
Rank #14,431 top 64%
Last wipe 10d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct6 Oct9 Oct12 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 5.5 days between real wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:52 UTC10d ago 1 – running 0
Mon 28 Sep, 01:19 UTC16d ago 1 – 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average 514/ 525
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average 325/ 350
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 150/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average 299/ 275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 46/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average 288/ 325

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Defcon_Server?

A gather rate is absent from the name of Defcon_Server. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is off.

What is the map on Defcon_Server?

A procedural map, generated by the game, runs on Defcon_Server.

Tags, lists and filters

Where can Defcon_Server be found in Rust Player Count lists and filters?

These Rust Player Count lists include Defcon_Server: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you interpret the tags on Defcon_Server?

For the game's server browser, Defcon_Server publishes: gmvanilla (Game mode): Survival in its vanilla form; mp3 (Max players): The server has 3 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does Defcon_Server have?

Defcon_Server is offline at the moment; the last time it was seen was 9 days 10 hours ago.

Where does Defcon_Server sit in the rankings?

Defcon_Server is in the top 64% of all ranked servers with a rank of #14,431 for player hours over the past seven days.

About the server

How reliable is Defcon_Server, and is it online?

Currently offline, Defcon_Server was last seen 9 days 10 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 27 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Defcon_Server?

Rust network protocol 2634 and build 166652 on Windows is what Defcon_Server uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Defcon_Server?

There is no region published by Defcon_Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 187.170.251.198:28015.

Wipe days

What should you expect on Defcon_Server during a wipe?

The average busiest point in recent wipes reached 1 players. 1 hours after the latest wipe, the crowd hit its peak.

How often does Defcon_Server wipe?

The rhythm of wipes on Defcon_Server cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 10 days 22 hours ago.

Connect to the server

What steps are needed to join Defcon_Server?

Joining is done by opening the console (F1) and running client.connect 187.170.251.198:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp3
Max players The server has 3 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.