Rust Player Count
32,767 playing now

Offline187.190.25.230:28505checked 4d ago

DarkStyle's Carbon Test Server

moddedcarbon
Players now 1/ 50 2% full
7-day average 1 peak 1
Rank #6,028 top 27%
Last wipe 8d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:49 UTC8d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 25/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 26/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 93/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average 3/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 75 on average 0/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 6/ 700

Quick answers

from the figures on this page

Rules and settings

What are the server rules for DarkStyle's Carbon Test Server?

No gather rate appears in the name of DarkStyle's Carbon Test Server. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

What map is used on DarkStyle's Carbon Test Server?

A procedural map, generated by the game, runs on DarkStyle's Carbon Test Server.

Tags, lists and filters

Where can DarkStyle's Carbon Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that DarkStyle's Carbon Test Server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on DarkStyle's Carbon Test Server convey?

These are the tags DarkStyle's Carbon Test Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on DarkStyle's Carbon Test Server?

Currently offline, DarkStyle's Carbon Test Server was last seen 4 days 21 hours ago. With a peak of 1, the average over seven days is 1 players.

What position does DarkStyle's Carbon Test Server hold among Rust servers?

Over the last seven days, DarkStyle's Carbon Test Server is #6,028 for player hours, placing it in the top 27% of ranked servers.

About the server

How reliable is DarkStyle's Carbon Test Server, and is it online?

DarkStyle's Carbon Test Server is down at the moment and was last seen 4 days 21 hours ago. For the last 7 full days, it was online for 42 of 168 hours, a 25% uptime. Its first appearance in Rust Player Count was on 5 October 2026.

What is the Rust version for DarkStyle's Carbon Test Server?

On Windows, DarkStyle's Carbon Test Server runs Rust network protocol 2634 and build 167398. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of DarkStyle's Carbon Test Server?

A region is not published by DarkStyle's Carbon Test Server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 187.190.25.230:28505.

Wipe schedule

What happens on DarkStyle's Carbon Test Server when a wipe occurs?

Recent wipes saw an average peak of 1 players. 1 hours after the latest wipe, the crowd hit its peak.

When does DarkStyle's Carbon Test Server wipe?

Too few wipes are recorded for DarkStyle's Carbon Test Server to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 8 days 10 hours ago.

Connect to the server

How can I connect to DarkStyle's Carbon Test Server?

Joining is done by opening the console (F1) and running client.connect 187.190.25.230:28505. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build It runs on game build 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.