Rust Player Count
42,805 playing now

Offline187.190.39.34:28505checked 12d ago

DarkStyle's Carbon Test Server

moddedcarbon
Players now 1/ 50 2% full
7-day average 0 peak –
Rank #13,832 top 61%
Last wipe 14d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 5.7 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 50% else halves by day 8

The first 48 hours of its last wipes

Wed 30 SepMon 28 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 17:35 UTC14d ago 1 – running 0
Mon 28 Sep, 08:51 UTC16d ago 1 held half 2.4 days 1
Sat 19 Sep, 07:40 UTC25d ago 1 halved by day 8 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average 23/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average 19/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 92/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 11/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for DarkStyle's Carbon Test Server?

No gather rate appears in the name of DarkStyle's Carbon Test Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What is the map on DarkStyle's Carbon Test Server?

A procedural map is what DarkStyle's Carbon Test Server runs, generated by the game.

Server tags

Where can DarkStyle's Carbon Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that DarkStyle's Carbon Test Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you interpret the tags on DarkStyle's Carbon Test Server?

The game's server browser reads these tags from DarkStyle's Carbon Test Server: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does DarkStyle's Carbon Test Server have?

Currently offline, DarkStyle's Carbon Test Server was last seen 12 days 5 hours ago.

How does DarkStyle's Carbon Test Server compare in server rankings?

DarkStyle's Carbon Test Server is in the top 61% of all ranked servers with a rank of #13,832 for player hours over the past seven days.

Server information

How reliable is DarkStyle's Carbon Test Server, and is it online?

DarkStyle's Carbon Test Server is down at the moment and was last seen 12 days 5 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 14 September 2026 is when Rust Player Count first saw it.

What Rust version is used on DarkStyle's Carbon Test Server?

Windows hosts DarkStyle's Carbon Test Server, which runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of DarkStyle's Carbon Test Server?

There is no region published by DarkStyle's Carbon Test Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 187.190.39.34:28505.

Wipe days

What changes on DarkStyle's Carbon Test Server on wipe day?

The average busiest point in recent wipes reached 1 players. 1 hours after the wipe, the crowd on the latest wipe was at its highest. Half that peak was maintained until the next wipe in 50% of recent wipes. Otherwise, it dropped below half by day 8.

When does DarkStyle's Carbon Test Server wipe?

With irregular wipe times on DarkStyle's Carbon Test Server, no next wipe is possible to predict. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 14 days 7 hours ago.

Join the server

How can I connect to DarkStyle's Carbon Test Server?

Joining is done by opening the console (F1) and running client.connect 187.190.39.34:28505. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players The server has 50 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.