Offline188.16.4.10:28015checked 22d ago
Test server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern Test server?
No gather rate appears in the name of Test server. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Server tags
Where can Test server be found in Rust Player Count lists and filters?
The Rust Player Count lists that Test server fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you interpret the tags on Test server?
These are the tags Test server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How many players does Test server have?
Test server is offline at the moment; the last time it was seen was 22 days 11 hours ago.
What position does Test server hold among Rust servers?
Test server is in the top 58% of all ranked servers with a rank of #13,214 for player hours over the past seven days.
About the server
What is the uptime and reliability of Test server?
Last seen 22 days 11 hours ago, Test server is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 21 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Test server?
Rust network protocol 2633 and build 163207 on Windows is what Test server uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Test server serve?
No region is published by Test server. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 188.16.4.10:28015.
Wipe information
What wipe pattern does Test server follow?
The rhythm of wipes on Test server cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 70 days 15 hours ago.
Connect to the server
How can I connect to Test server?
Joining is done by opening the console (F1) and running client.connect 188.16.4.10:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z
Game
gmrust
mp1
ts8
v2633
cs163207
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.