Offline188.187.132.165:28015checked 17d ago
DevHev Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for DevHev Local?
A gather rate is absent from the name of DevHev Local. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is running on DevHev Local?
A procedural map is what DevHev Local runs, generated by the game.
Tags and filters
Where can DevHev Local be found in Rust Player Count lists and filters?
The Rust Player Count lists that DevHev Local fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What information do the tags on DevHev Local convey?
These are the tags DevHev Local publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is DevHev Local?
DevHev Local is offline at the moment; the last time it was seen was 17 days 12 hours ago.
Where does DevHev Local sit in the rankings?
For player hours in the last seven days, DevHev Local ranks #14,511 and is in the top 61% of all ranked servers.
Server information
How reliable is DevHev Local, and is it online?
Last seen 17 days 12 hours ago, DevHev Local is offline right now. It was up 0% of the time over the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for DevHev Local?
Rust network protocol 2633 and build 162929 on Windows is what DevHev Local uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does DevHev Local serve?
There is no region published by DevHev Local. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 188.187.132.165:28015.
Wipe days
When does DevHev Local wipe?
Too few wipes are recorded for DevHev Local to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 41 days 12 hours ago.
Connect to the server
What steps are needed to join DevHev Local?
Joining is done by opening the console (F1) and running client.connect 188.187.132.165:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.