Offline188.190.74.187:28015checked 30d ago
TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What configuration does TEST use?
No gather rate appears in the name of TEST. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is on.
Which map is running on TEST?
A procedural map, generated by the game, runs on TEST.
Server tags
Where can TEST be found in Rust Player Count lists and filters?
The Rust Player Count lists that TEST fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on TEST?
For the game's server browser, TEST publishes: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): Joining requires the same protocol: 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How full is TEST?
Currently offline, TEST was last seen 30 days 19 hours ago.
How does TEST compare in server rankings?
Over the last seven days, TEST is #12,835 for player hours, placing it in the top – of ranked servers.
Server details
What is the online status and reliability of TEST?
Currently offline, TEST was last seen 30 days 19 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 14 September 2026.
What Rust version is used on TEST?
On Windows, TEST runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find TEST?
A region is not published by TEST. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 188.190.74.187:28015.
Wipe information
When does TEST wipe?
Too few wipes are recorded for TEST to reveal its pattern. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 31 days 1 hours ago.
Join the server
What steps are needed to join TEST?
Joining is done by opening the console (F1) and running client.connect 188.190.74.187:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.