Rust Player Count
70,423 playing now

Offline188.83.26.58:28015checked 20d ago

My Rust server | Powered by AMP

moddedoxide
Players now 0/ 20 0% full
7-day average 0 peak –
Rank #15,552 top 71%
Last wipe 21d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 1.1 days between real wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 16:36 UTC21d ago 1 – running 1
Mon 21 Sep, 14:17 UTC22d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 62/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 92/ 245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 51/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 15/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average 51/ 700

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on My Rust server | Powered by AMP?

A procedural map is what My Rust server | Powered by AMP runs, generated by the game.

Server tags

Where can My Rust server | Powered by AMP be found in Rust Player Count lists and filters?

The Rust Player Count lists that My Rust server | Powered by AMP fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on My Rust server | Powered by AMP?

For the game's server browser, My Rust server | Powered by AMP publishes: gmrust (Game mode): Survival as standard in Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs on game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is My Rust server | Powered by AMP?

The server My Rust server | Powered by AMP is offline at present, with its last appearance 20 days ago.

How does My Rust server | Powered by AMP compare in server rankings?

For player hours in the last seven days, My Rust server | Powered by AMP ranks #15,552 and is in the top 71% of all ranked servers.

About the server

What is the uptime and reliability of My Rust server | Powered by AMP?

My Rust server | Powered by AMP is down at the moment and was last seen 20 days ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 20 September 2026.

What Rust version is used on My Rust server | Powered by AMP?

Linux hosts My Rust server | Powered by AMP, which runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find My Rust server | Powered by AMP?

No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 188.83.26.58:28015.

Wipe days

What changes on My Rust server | Powered by AMP on wipe day?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does My Rust server | Powered by AMP wipe?

Too few wipes are recorded for My Rust server | Powered by AMP to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 21 days 4 hours ago.

Join the server

How can I connect to My Rust server | Powered by AMP?

Open the Rust console with F1, then type client.connect 188.83.26.58:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build It runs on game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.