Rust Player Count
73,412 playing now

Offline189.163.141.22:29715checked 6d ago

D23 save interval test

Players now 0/ ?
7-day average 0 peak –
Rank #15,901 top 72%
Last wipe 6d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average 427/ 500
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average 350/ 400
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average 297/ 325
Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average 331/ 350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 46/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 317/ 450

Quick answers

from the figures on this page

Rules, map and settings

What are the server rules for D23 save interval test?

No gather rate appears in the name of D23 save interval test. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

What is the map on D23 save interval test?

A procedural map is what D23 save interval test runs, generated by the game.

Server tags

Where can D23 save interval test be found in Rust Player Count lists and filters?

These Rust Player Count lists include D23 save interval test: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you interpret the tags on D23 save interval test?

For the game's server browser, D23 save interval test publishes: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs166586 (Build): It runs on game build 166586; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on D23 save interval test?

Currently offline, D23 save interval test was last seen 6 days 12 hours ago. For the past week, the average number of players was 0.

What position does D23 save interval test hold among Rust servers?

D23 save interval test is in the top 72% of all ranked servers with a rank of #15,901 for player hours over the past seven days.

Server information

What is the online status and reliability of D23 save interval test?

Last seen 6 days 12 hours ago, D23 save interval test is offline right now. In the last 5 full days, it was up for 0 of 120 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 8 October 2026.

What is the Rust version for D23 save interval test?

Rust network protocol 2634 and build 166586 on Windows is what D23 save interval test uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find D23 save interval test?

A region is not published by D23 save interval test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 189.163.141.22:29715.

Wipe information

When does D23 save interval test wipe?

The rhythm of wipes on D23 save interval test cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. It has been running its current world for 6 days 12 hours.

Join the server

How can I connect to D23 save interval test?

To get in, press F1 in Rust and enter client.connect 189.163.141.22:29715. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp0
Max players Capacity: 0 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs166586
Build It runs on game build 166586.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.