Rust Player Count
63,928 playing now

Offline190.114.39.185:28015checked 26d ago

Local_Test

Players now 0/ 10 0% full
7-day average 0 peak –
Rank #15,420 no region published
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average 354/ 450
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average 299/ 350
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average 353/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average 293/ 350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 44/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 303/ 450

Quick answers

from the figures on this page

Rules, map and settings

What configuration does Local_Test use?

No gather rate appears in the name of Local_Test. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is off, Valve's anti-cheat.

What is the map on Local_Test?

A procedural map, generated by the game, runs on Local_Test.

Tags and filters

Where can Local_Test be found in Rust Player Count lists and filters?

The Rust Player Count lists that Local_Test fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on Local_Test?

The game's server browser reads these tags from Local_Test: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs164530 (Build): Build number: 164530; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Local_Test?

Currently offline, Local_Test was last seen 26 days 17 hours ago.

How does Local_Test compare in server rankings?

For player hours in the last seven days, Local_Test ranks #15,420 and is in the top – of all ranked servers.

About the server

What is the online status and reliability of Local_Test?

Currently offline, Local_Test was last seen 26 days 17 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 18 September 2026.

What Rust version is used on Local_Test?

On Windows, Local_Test runs Rust network protocol 2633 and build 164530. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Local_Test serve?

There is no region published by Local_Test. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 190.114.39.185:28015.

Wipe days

How often does Local_Test wipe?

With so few of Local_Test's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 26 days 17 hours ago.

Connect to the server

How can I connect to Local_Test?

To get in, press F1 in Rust and enter client.connect 190.114.39.185:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs164530
Build Build number: 164530.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.