Rust Player Count
57,591 playing now

Offline191.218.163.105:28015checked 3d ago

My Rust server | Powered by AMP

Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #15,551 top 70%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 17:32 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average 303/ 375
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average 261/ 300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average 364/ 375
Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average 251/ 300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average 31/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average 255/ 400

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP does not state a gather rate. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is running on My Rust server | Powered by AMP?

A procedural map of size 3,000 is what My Rust server | Powered by AMP runs, generated by the game with seed 769796990. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can My Rust server | Powered by AMP be found in Rust Player Count lists and filters?

The Rust Player Count lists that My Rust server | Powered by AMP fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on My Rust server | Powered by AMP?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

How full is My Rust server | Powered by AMP?

My Rust server | Powered by AMP is offline at the moment; the last time it was seen was 3 days 21 hours ago. The average player count for the last seven days is 0, and the highest point was 1.

How does My Rust server | Powered by AMP compare in server rankings?

My Rust server | Powered by AMP is in the top 70% of all ranked servers with a rank of #15,551 for player hours over the past seven days.

Server information

What is the online status and reliability of My Rust server | Powered by AMP?

My Rust server | Powered by AMP is down at the moment and was last seen 3 days 21 hours ago. In the last 4 full days, it was up for 25 of 96 hours, which is 26% uptime. Rust Player Count recorded it for the first time on 9 October 2026.

What Rust version is used on My Rust server | Powered by AMP?

Rust network protocol 2634 and build 167398 on Linux is what My Rust server | Powered by AMP uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does My Rust server | Powered by AMP serve?

There is no region published by My Rust server | Powered by AMP. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 191.218.163.105:28015.

Wipe days

What happens on My Rust server | Powered by AMP when a wipe occurs?

The average busiest point in recent wipes reached 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does My Rust server | Powered by AMP wipe?

With so few of My Rust server | Powered by AMP's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 5 days 4 hours ago.

How to join

What steps are needed to join My Rust server | Powered by AMP?

Joining is done by opening the console (F1) and running client.connect 191.218.163.105:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players Capacity: 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.