Rust Player Count
50,622 playing now

Offline192.255.237.203:28017checked 25d ago

typical TEST

Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,490 top 69%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average 452/ 425
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average 271/ 250
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average 162/ 200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average 203/ 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 29/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average 231/ 250

Quick answers

from the figures on this page

Rules and settings

What are the server rules for typical TEST?

The name of typical TEST does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Anti-cheat VAC from Valve is on.

Which map is running on typical TEST?

A procedural map of size 1,000 is what typical TEST runs, generated by the game with seed 6738. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can typical TEST be found in Rust Player Count lists and filters?

The Rust Player Count lists that typical TEST fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What information do the tags on typical TEST convey?

For the game's server browser, typical TEST publishes: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs on game build 164530; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is typical TEST?

typical TEST is offline at the moment; the last time it was seen was 25 days 6 hours ago.

How does typical TEST compare in server rankings?

typical TEST is in the top 69% of all ranked servers with a rank of #15,490 for player hours over the past seven days.

Server information

What is the online status and reliability of typical TEST?

Currently offline, typical TEST was last seen 25 days 6 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Its first appearance in Rust Player Count was on 18 September 2026.

What Rust version is used on typical TEST?

Rust network protocol 2633 and build 164530 on Linux is what typical TEST uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find typical TEST?

There is no region published by typical TEST. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 192.255.237.203:28017.

Wipe days

How often does typical TEST wipe?

With so few of typical TEST's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 26 days 6 hours ago.

Connect to the server

What steps are needed to join typical TEST?

To get in, press F1 in Rust and enter client.connect 192.255.237.203:28017. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs on game build 164530.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.