Rust Player Count
53,878 playing now

Online192.34.101.99:50000checked 12m ago

We Love Rust | PvE |

moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #15,755 top 71%
Last wipe 11d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:16 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 49/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 50/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 91/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average 8/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 25/ 700

Quick answers

from the figures on this page

Rules and settings

What configuration does We Love Rust | PvE | use?

A gather rate is absent from the name of We Love Rust | PvE |. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

What is the map on We Love Rust | PvE |?

We Love Rust | PvE | runs a procedural map of size 3,500 with seed 379859120, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can We Love Rust | PvE | be found in Rust Player Count lists and filters?

The Rust Player Count lists that We Love Rust | PvE | fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on We Love Rust | PvE | convey?

The game's server browser reads these tags from We Love Rust | PvE |: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Population

What is the player count on We Love Rust | PvE |?

With 100 slots, We Love Rust | PvE | has 0 players at the moment. With a peak of 1, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 12:00 UTC, averaging 0 players.

Where does We Love Rust | PvE | sit in the rankings?

Over the last seven days, We Love Rust | PvE | is #15,755 for player hours, placing it in the top 71% of ranked servers.

About the server

What is the online status and reliability of We Love Rust | PvE |?

We Love Rust | PvE | is currently online. The uptime it gives suggests it restarted about 21 hours ago. For the last 7 full days, it was online for 145 of 168 hours, a 86% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on We Love Rust | PvE |?

Rust network protocol 2634 and build 167781 on Linux is what We Love Rust | PvE | uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does We Love Rust | PvE | serve?

A region is not published by We Love Rust | PvE |. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 192.34.101.99:50000.

What is the performance like on We Love Rust | PvE |?

Over the last 48 hours, the average server fps was 218, and it never dropped below 158. Up to 71,059 entities were present, including buildings, deployables and other world objects. Peak memory use was 2,528 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What should you expect on We Love Rust | PvE | during a wipe?

The average busiest point in recent wipes reached 1 players. 21 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does We Love Rust | PvE | wipe?

The rhythm of wipes on We Love Rust | PvE | cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 11 days 22 hours ago.

How to join

What is the process to join We Love Rust | PvE |?

Joining is done by opening the console (F1) and running client.connect 192.34.101.99:50000. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://discord.com/invite/5WcNFbPA.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.