OnlineEU193.107.149.243:28015checked 7m ago
WSDRustDeadHorse
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 42 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:01 UTC FW12d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for WSDRustDeadHorse?
A gather rate is absent from the name of WSDRustDeadHorse. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Under Community in the server browser, it is a community server. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.
Which map is running on WSDRustDeadHorse?
The game generates a procedural map of size 6,000 with seed 816590029 for WSDRustDeadHorse. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags, lists and filters
Where can WSDRustDeadHorse be found in Rust Player Count lists and filters?
These Rust Player Count lists include WSDRustDeadHorse: EU Rust servers, Best Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you interpret the tags on WSDRustDeadHorse?
For the game's server browser, WSDRustDeadHorse publishes: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, timed with Facepunch's force wipe; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; EU (Europe): You can find it in the Europe section of the server browser. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How many players does WSDRustDeadHorse have?
Right now, 0 players are on WSDRustDeadHorse, which has 100 slots. The seven-day average is 2 players, with a peak of 10. The highest average in the last 48 hours was 4 players at 09:00 UTC.
Where does WSDRustDeadHorse sit in the rankings?
For player hours in the last seven days, WSDRustDeadHorse is #2,676 overall, #993 in Europe, and in the top 12% of all ranked servers.
About the server
What is the uptime and reliability of WSDRustDeadHorse?
Right now, WSDRustDeadHorse is up. The uptime it gives suggests it restarted about 36 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What is the Rust version for WSDRustDeadHorse?
Windows hosts WSDRustDeadHorse, which runs Rust network protocol 2634 and build 167398. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find WSDRustDeadHorse?
In Europe, WSDRustDeadHorse lists itself with its EU tag. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 193.107.149.243:28015.
How well does WSDRustDeadHorse perform?
In the last 48 hours, it averaged 102 server fps, with a low of 71. The highest entity count was 202,116, covering buildings, deployables and all other objects. Memory usage reached up to 4,914 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What changes on WSDRustDeadHorse on wipe day?
The average busiest point in recent wipes reached 5 players. The latest wipe saw its biggest crowd 42 hours in.
How often does WSDRustDeadHorse wipe?
The only wipes for WSDRustDeadHorse are monthly, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and it affects all Rust servers. The present world dates from 12 days 2 hours ago. The tags show a wipe schedule set to monthly.
Connect to the server
What is the process to join WSDRustDeadHorse?
To get in, press F1 in Rust and enter client.connect 193.107.149.243:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. For more, visit its website at https://customsite.com/.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167398,ts8
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.