Rust Player Count
52,726 playing now

Online193.192.59.60:28100checked 11m ago

spooky dookie

moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 2
Rank #6,109 top 28%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct7 Oct11 Oct15 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 7.8 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 0% else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:35 UTC FW13d ago 1 – running 0
Wed 23 Sep, 23:52 UTC21d ago 2 halved by day 1 7.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 118/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 93/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 19/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average 5/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average 31/ 700

Quick answers

from the figures on this page

Settings and map

Which rules govern spooky dookie?

A gather rate is absent from the name of spooky dookie. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on spooky dookie?

The game generates a procedural map of size 3,500 with seed 2025505331 for spooky dookie. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can spooky dookie be found in Rust Player Count lists and filters?

The Rust Player Count lists that spooky dookie fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What information do the tags on spooky dookie convey?

The game's server browser reads these tags from spooky dookie: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does spooky dookie have?

0 of 50 slots are filled on spooky dookie right now. The average player count for the last seven days is 0, and the highest point was 2. The highest average in the last 48 hours was 0 players at 13:00 UTC.

How does spooky dookie compare in server rankings?

For player hours in the last seven days, spooky dookie ranks #6,109 and is in the top 28% of all ranked servers.

Server details

What is the online status and reliability of spooky dookie?

Right now, spooky dookie is up. Based on the uptime it reports, the last restart was about 2 days ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on spooky dookie?

Windows hosts spooky dookie, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What is the location of spooky dookie?

There is no region published by spooky dookie. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 193.192.59.60:28100.

What is the performance like on spooky dookie?

The server ran at an average of 52 fps over the last 48 hours, never falling below 4. The maximum number of entities it carried was 75,967, which includes buildings, deployables and everything else. At its highest, it used 2,416 MB of memory. What players perceive as lag comes from low fps and a rising entity count.

Wipe schedule

What happens on spooky dookie when a wipe occurs?

Recent wipes saw an average peak of 2 players. 16 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 1.

When does spooky dookie wipe?

Too few wipes are recorded for spooky dookie to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 13 days 17 hours ago.

Connect to the server

What steps are needed to join spooky dookie?

To get in, press F1 in Rust and enter client.connect 193.192.59.60:28100. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.