OnlineEU193.233.134.184:28015checked 13m ago
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 16 October, 05:52 UTC, in 1d 10h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:52 UTC12d ago | 14 | – | running | 0 |
| Thu 1 Oct, 23:33 UTC FW12d ago | 14 | – | 0.3 days | 2 |
| Thu 17 Sep, 19:30 UTC26d ago | 14 | halved by day 11 | 14.2 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] sets its gather rate to 2x, as its name states. The group limit is the game's default of 8 players. The server runs roleplay, roleplay rules, towns and jobs. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map is running on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
A procedural map of size 4,500 is what INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] runs, generated by the game with seed 7237231. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Custom Map.
Tags and filters
Who is responsible for INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
A industrialrust.org hostname is published by INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ], and no other server we track uses it.
Where can INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] be found in Rust Player Count lists and filters?
These Rust Player Count lists include INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]: Best Rust roleplay servers, Rust servers with a 2x gather rate, EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you interpret the tags on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
These are the tags INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp250 (Max players): Capacity: 250 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): This is PvE: the world is hostile, but players are not; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running; EU (Europe): It appears under Europe when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.
Player count
What is the player count on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
With 250 slots, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] has 2 players at the moment. The seven-day average is 3 players, with a peak of 10. The highest average in the last 48 hours was 5 players at 17:00 UTC.
Where does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] sit in the rankings?
For player hours in the last seven days, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is #1,950 overall, #737 in Europe, and in the top 9% of all ranked servers.
Server details
What is the online status and reliability of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
You can find INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] online at the moment. It reports an uptime that puts the last restart at roughly 12 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
Rust network protocol 2634 and build 167781 on Linux is what INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] uses. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
With its EU tag, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] lists itself in Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 193.233.134.184:28015.
Is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] lag-free?
Over the last 48 hours, the average server fps was 53, and it never dropped below 42. Up to 87,961 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 5,141 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
What changes on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] on wipe day?
Recent wipes saw an average peak of 14 players. 34 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 11.
What wipe pattern does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] follow?
The schedule cannot be confirmed from the few INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] wipes recorded, so the prediction is based on its tag. A wipe is scheduled for Friday 16 October at 05:52 UTC. The present world dates from 12 days 13 hours ago. Every two weeks is the wipe interval published in its tags.
How to join
How can I connect to INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?
Joining is done by opening the console (F1) and running client.connect 193.233.134.184:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://industrialrust.org.
Server tags
what each one meansPublished as mp250,ptrak,$r?,v2634,^z,^y,^b,^r,EU,^p,gmrust,cs167781,ts8
Game
gmrust
mp250
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^r
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
