Rust Player Count
83,046 playing now

OnlineEU193.233.134.184:28015checked 13m ago

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]

2x biweekly wipes moddedcarbonpve
Players now 2/ 250 1% full
7-day average 3 peak 10
Rank #1,950 top 9% · #737 in EU
Last wipe 12d ago biweekly schedule
Next wipe 1d 10h Fri 16 Oct, 05:52 UTC

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 05:52 UTC, in 1d 10h. Its biweekly schedule tag · low confidence

Usual gap 7.2 days between real wipes
On rhythm 0% of its recent wipes
Wipe-day peak 14 players, last three wipes
Crowd held 0% else halves by day 11

Coming wipes

1d 10hFri 16 Oct, 05:52 UTC
15d 10hFri 30 Oct, 05:52 UTC
21d 23hThu 5 Nov, 19:00 UTC FW
29d 10hFri 13 Nov, 05:52 UTC
43d 10hFri 27 Nov, 05:52 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:52 UTC12d ago 14 – running 0
Thu 1 Oct, 23:33 UTC FW12d ago 14 – 0.3 days 2
Thu 17 Sep, 19:30 UTC26d ago 14 halved by day 11 14.2 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTSEU · groups of 8+ · 2x · biweekly · 7 on average 11/ 150
RustAria#5 [Мирный / PVE / X2]EU · groups of 8+ · 2x · biweekly · 5 on average 6/ 150
PVE FIESTA [X2 | RAIDBASES | TP | STACK+ | EVENTS]EU · groups of 20+ · 2x · biweekly · 4 on average 4/ 100
#3 RUS-T PVE EASY ПЕСОЧНИЦА [X2|X3|EVENT|COIN|BANK]EU · groups of 8+ · 2x · biweekly · 2 on average 2/ 50
#1 RUS-T PVE MAIN под КУПОЛОМ [X2|X3|EVENT|BANK]EU · groups of 8+ · 2x · biweekly · 1 on average 1/ 50
[PVE] РАСТРЕАЛ [X2|РейдБазы]EU · groups of 8+ · 2x · biweekly · 1 on average 0/ 100

Quick answers

from the figures on this page

Settings and map

Which rules govern INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] sets its gather rate to 2x, as its name states. The group limit is the game's default of 8 players. The server runs roleplay, roleplay rules, towns and jobs. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

Which map is running on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

A procedural map of size 4,500 is what INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] runs, generated by the game with seed 7237231. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Custom Map.

Tags and filters

Who is responsible for INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

A industrialrust.org hostname is published by INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ], and no other server we track uses it.

Where can INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] be found in Rust Player Count lists and filters?

These Rust Player Count lists include INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]: Best Rust roleplay servers, Rust servers with a 2x gather rate, EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you interpret the tags on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

These are the tags INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp250 (Max players): Capacity: 250 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): This is PvE: the world is hostile, but players are not; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): The Carbon plugin framework is running; EU (Europe): It appears under Europe when browsing servers. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

What is the player count on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

With 250 slots, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] has 2 players at the moment. The seven-day average is 3 players, with a peak of 10. The highest average in the last 48 hours was 5 players at 17:00 UTC.

Where does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] sit in the rankings?

For player hours in the last seven days, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] is #1,950 overall, #737 in Europe, and in the top 9% of all ranked servers.

Server details

What is the online status and reliability of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

You can find INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] online at the moment. It reports an uptime that puts the last restart at roughly 12 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

Rust network protocol 2634 and build 167781 on Linux is what INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

With its EU tag, INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] lists itself in Europe. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 193.233.134.184:28015.

Is INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] lag-free?

Over the last 48 hours, the average server fps was 53, and it never dropped below 42. Up to 87,961 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 5,141 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] on wipe day?

Recent wipes saw an average peak of 14 players. 34 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 11.

What wipe pattern does INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] follow?

The schedule cannot be confirmed from the few INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ] wipes recorded, so the prediction is based on its tag. A wipe is scheduled for Friday 16 October at 05:52 UTC. The present world dates from 12 days 13 hours ago. Every two weeks is the wipe interval published in its tags.

How to join

How can I connect to INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]?

Joining is done by opening the console (F1) and running client.connect 193.233.134.184:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. You can find its website at https://industrialrust.org.

Server tags

what each one means

Published as mp250,ptrak,$r?,v2634,^z,^y,^b,^r,EU,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp250
Max players Capacity: 250 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^r
Roleplay Roleplay is the focus here.
^p
PvE This is PvE: the world is hostile, but players are not.

Mods and access

^z
Modded This server is Modded; plugins or settings affect how it plays.
^y
Carbon The Carbon plugin framework is running.

Region

EU
Europe It appears under Europe when browsing servers.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.