Offline193.238.152.66:28015checked 26d ago
RELAY Local Playtest | Trio | 1.5x Build | Weekly
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What configuration does RELAY Local Playtest | Trio | 1.5x Build | Weekly use?
RELAY Local Playtest | Trio | 1.5x Build | Weekly sets its gather rate to 1.5x, as its name states. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map is running on RELAY Local Playtest | Trio | 1.5x Build | Weekly?
A procedural map, generated by the game, runs on RELAY Local Playtest | Trio | 1.5x Build | Weekly.
Tags, lists and filters
Where can RELAY Local Playtest | Trio | 1.5x Build | Weekly be found in Rust Player Count lists and filters?
The Rust Player Count lists that RELAY Local Playtest | Trio | 1.5x Build | Weekly fits are: Rust build and creative servers, 1.5x Rust servers and Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 1.5x.
How should you interpret the tags on RELAY Local Playtest | Trio | 1.5x Build | Weekly?
The game's server browser reads these tags from RELAY Local Playtest | Trio | 1.5x Build | Weekly: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): The server has 4 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player numbers
How full is RELAY Local Playtest | Trio | 1.5x Build | Weekly?
Currently offline, RELAY Local Playtest | Trio | 1.5x Build | Weekly was last seen 26 days 6 hours ago.
How does RELAY Local Playtest | Trio | 1.5x Build | Weekly compare in server rankings?
RELAY Local Playtest | Trio | 1.5x Build | Weekly is in the top – of all ranked servers with a rank of #15,398 for player hours over the past seven days.
Server information
What is the uptime and reliability of RELAY Local Playtest | Trio | 1.5x Build | Weekly?
Currently offline, RELAY Local Playtest | Trio | 1.5x Build | Weekly was last seen 26 days 6 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Its first appearance in Rust Player Count was on 18 September 2026.
What is the Rust version for RELAY Local Playtest | Trio | 1.5x Build | Weekly?
On Windows, RELAY Local Playtest | Trio | 1.5x Build | Weekly runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam updates it for you.
What region does RELAY Local Playtest | Trio | 1.5x Build | Weekly serve?
A region is not published by RELAY Local Playtest | Trio | 1.5x Build | Weekly. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 193.238.152.66:28015.
Wipe information
When does RELAY Local Playtest | Trio | 1.5x Build | Weekly wipe?
The rhythm of wipes on RELAY Local Playtest | Trio | 1.5x Build | Weekly cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 30 days 10 hours.
Connect to the server
What steps are needed to join RELAY Local Playtest | Trio | 1.5x Build | Weekly?
Open the Rust console with F1, then type client.connect 193.238.152.66:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp4
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.