Rust Player Count
47,061 playing now

Online193.238.237.79:28015checked 7m ago

Dead Company | 10X | PVP | ZOMBIES | LOW POP

10x moddedoxide
Players now 0/ 50 0% full
7-day average 0 peak 4
Rank #4,436 top 20%
Last wipe 13d ago no schedule published
Next wipe 21d 19h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5200:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 19h. The force wipe · high confidence

Wipe-day peak 1 players, last three wipes

Coming wipes

21d 19hThu 5 Nov, 19:00 UTC FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 292 on average 117/ 150
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 186 on average 274/ 300
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 164 on average 203/ 250
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 120 on average 13/ 350
[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average 53/ 150
[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on average 31/ 150

Quick answers

from the figures on this page

Rules, map and settings

Which rules govern Dead Company | 10X | PVP | ZOMBIES | LOW POP?

By name, Dead Company | 10X | PVP | ZOMBIES | LOW POP runs at 10x gather. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on Dead Company | 10X | PVP | ZOMBIES | LOW POP?

A procedural map of size 4,500 is what Dead Company | 10X | PVP | ZOMBIES | LOW POP runs, generated by the game with seed 2017964852. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can Dead Company | 10X | PVP | ZOMBIES | LOW POP be found in Rust Player Count lists and filters?

These Rust Player Count lists include Dead Company | 10X | PVP | ZOMBIES | LOW POP: 10x Rust servers, Modded Rust servers and Rust zombie servers, listed live. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.

How should you interpret the tags on Dead Company | 10X | PVP | ZOMBIES | LOW POP?

The game's server browser reads these tags from Dead Company | 10X | PVP | ZOMBIES | LOW POP: gmvanilla (Game mode): Standard vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How full is Dead Company | 10X | PVP | ZOMBIES | LOW POP?

With 50 slots, Dead Company | 10X | PVP | ZOMBIES | LOW POP has 0 players at the moment. The seven-day average is 0 players, with a peak of 4. The busiest time in the last 48 hours was 11:00 UTC, with an average of 2 players.

What position does Dead Company | 10X | PVP | ZOMBIES | LOW POP hold among Rust servers?

Dead Company | 10X | PVP | ZOMBIES | LOW POP is in the top 20% of all ranked servers with a rank of #4,436 for player hours over the past seven days.

About the server

What is the uptime and reliability of Dead Company | 10X | PVP | ZOMBIES | LOW POP?

Right now, Dead Company | 10X | PVP | ZOMBIES | LOW POP is up. The uptime it gives suggests it restarted about 32 minutes ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What Rust version is used on Dead Company | 10X | PVP | ZOMBIES | LOW POP?

Rust network protocol 2634 and build 167781 on Linux is what Dead Company | 10X | PVP | ZOMBIES | LOW POP uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Dead Company | 10X | PVP | ZOMBIES | LOW POP serve?

A region is not published by Dead Company | 10X | PVP | ZOMBIES | LOW POP. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 193.238.237.79:28015.

Is Dead Company | 10X | PVP | ZOMBIES | LOW POP lag-free?

Over the last 48 hours, the average server fps was 35, and it never dropped below 21. The highest entity count was 123,047, covering buildings, deployables and all other objects. Memory usage reached up to 4,066 MB. What players perceive as lag comes from low fps and a rising entity count.

Wipe information

What changes on Dead Company | 10X | PVP | ZOMBIES | LOW POP on wipe day?

Across its recent wipes, the busiest times averaged 1 players. The latest wipe saw its biggest crowd 20 hours in.

When does Dead Company | 10X | PVP | ZOMBIES | LOW POP wipe?

Monthly force wipes are the sole wipes on Dead Company | 10X | PVP | ZOMBIES | LOW POP. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. It has been running its current world for 13 days 5 hours.

How to join

What steps are needed to join Dead Company | 10X | PVP | ZOMBIES | LOW POP?

Open the Rust console with F1, then type client.connect 193.238.237.79:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. For more, visit its website at https://dead-company.eu/.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Standard vanilla survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.