Online193.31.31.104:28032checked 11m ago
[U.S]OzziGaming Vanilla | Bi-Weekly |
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the server rules for [U.S]OzziGaming Vanilla | Bi-Weekly |?
A gather rate is absent from the name of [U.S]OzziGaming Vanilla | Bi-Weekly |. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
What is the map on [U.S]OzziGaming Vanilla | Bi-Weekly |?
A procedural map of size 3,000 is what [U.S]OzziGaming Vanilla | Bi-Weekly | runs, generated by the game with seed 1. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can [U.S]OzziGaming Vanilla | Bi-Weekly | be found in Rust Player Count lists and filters?
The Rust Player Count lists that [U.S]OzziGaming Vanilla | Bi-Weekly | fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on [U.S]OzziGaming Vanilla | Bi-Weekly |?
For the game's server browser, [U.S]OzziGaming Vanilla | Bi-Weekly | publishes: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Population
What is the player count on [U.S]OzziGaming Vanilla | Bi-Weekly |?
0 of 100 slots are filled on [U.S]OzziGaming Vanilla | Bi-Weekly | right now. For the past week, the average number of players was 0.
How does [U.S]OzziGaming Vanilla | Bi-Weekly | compare in server rankings?
For player hours in the last seven days, [U.S]OzziGaming Vanilla | Bi-Weekly | ranks #15,923 and is in the top 72% of all ranked servers.
About the server
What is the uptime and reliability of [U.S]OzziGaming Vanilla | Bi-Weekly |?
Right now, [U.S]OzziGaming Vanilla | Bi-Weekly | is up. The uptime it gives suggests it restarted about 9 days 8 hours ago. In the last 7 full days, it was up for 144 of 168 hours, which is 86% uptime. Rust Player Count recorded it for the first time on 5 October 2026.
What Rust version is used on [U.S]OzziGaming Vanilla | Bi-Weekly |?
Linux hosts [U.S]OzziGaming Vanilla | Bi-Weekly |, which runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam updates it for you.
What is the location of [U.S]OzziGaming Vanilla | Bi-Weekly |?
There is no region published by [U.S]OzziGaming Vanilla | Bi-Weekly |. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 193.31.31.104:28032.
How well does [U.S]OzziGaming Vanilla | Bi-Weekly | perform?
The server ran at an average of 107 fps over the last 48 hours, never falling below 86. Up to 47,473 entities were present, including buildings, deployables and other world objects. At its highest, it used 5,928 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe information
How often does [U.S]OzziGaming Vanilla | Bi-Weekly | wipe?
The rhythm of wipes on [U.S]OzziGaming Vanilla | Bi-Weekly | cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 9 days 10 hours ago.
Connect to the server
What is the process to join [U.S]OzziGaming Vanilla | Bi-Weekly |?
To get in, press F1 in Rust and enter client.connect 193.31.31.104:28032. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.