Offline194.147.90.150:28115checked 7h ago
Release smoke test: vanilla
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 19:09 UTC7h ago | – | – | – | 0 |
| Wed 14 Oct, 07:08 UTC19h ago | – | – | – | 0 |
| Wed 14 Oct, 07:04 UTC19h ago | – | – | – | 0 |
| Tue 13 Oct, 07:09 UTC1d ago | – | – | – | 0 |
| Tue 13 Oct, 07:04 UTC1d ago | – | – | – | 0 |
| Mon 12 Oct, 19:09 UTC2d ago | – | – | – | 0 |
| Mon 12 Oct, 19:04 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 19:04 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 07:09 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 07:04 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 07:09 UTC4d ago | – | – | – | 0 |
| Sat 10 Oct, 07:04 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 19:07 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 19:04 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 07:07 UTC5d ago | – | – | – | 0 |
| Fri 9 Oct, 07:04 UTC5d ago | – | – | – | 0 |
| Thu 8 Oct, 19:07 UTC6d ago | – | – | – | 0 |
| Thu 8 Oct, 07:12 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 07:12 UTC7d ago | – | – | – | 0 |
| Tue 6 Oct, 19:06 UTC8d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the server rules for Release smoke test: vanilla?
The name of Release smoke test: vanilla does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is off.
Server tags
Where can Release smoke test: vanilla be found in Rust Player Count lists and filters?
These Rust Player Count lists include Release smoke test: vanilla: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What information do the tags on Release smoke test: vanilla convey?
The game's server browser reads these tags from Release smoke test: vanilla: gmrust (Game mode): Survival as standard in Rust; mp200 (Max players): The server has 200 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): The region code field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category: plugins or configuration change gameplay; jp0 (Custom tag): The owner or a plugin added this non-standard Rust tag. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
What is the player count on Release smoke test: vanilla?
Release smoke test: vanilla is offline at the moment; the last time it was seen was 7 hours ago. The average player count for the past seven days is 0.
How does Release smoke test: vanilla compare in server rankings?
Over the last seven days, Release smoke test: vanilla is #15,918 for player hours, placing it in the top 72% of ranked servers.
About the server
What is the uptime and reliability of Release smoke test: vanilla?
Release smoke test: vanilla is down at the moment and was last seen 7 hours ago. In the last 7 full days, it was up for 11 of 168 hours, which is 7% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on Release smoke test: vanilla?
Linux hosts Release smoke test: vanilla, which runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Release smoke test: vanilla?
No region is published by Release smoke test: vanilla. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 194.147.90.150:28115.
Wipe information
How often does Release smoke test: vanilla wipe?
None of the resets on Release smoke test: vanilla count as wipes, since it refreshes the world every few hours without a schedule.
Connect to the server
What steps are needed to join Release smoke test: vanilla?
To get in, press F1 in Rust and enter client.connect 194.147.90.150:28115. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp200,ptrak,jp0,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp200
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.