Online194.147.90.83:35100checked 11m ago
Snow_Rust Build
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Snow_Rust Build?
No gather rate appears in the name of Snow_Rust Build. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.
What is the map on Snow_Rust Build?
Snow_Rust Build runs a procedural map of size 3,500 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.
Server tags
Where can Snow_Rust Build be found in Rust Player Count lists and filters?
The Rust Player Count lists that Snow_Rust Build fits are: Rust build and creative servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What information do the tags on Snow_Rust Build convey?
These are the tags Snow_Rust Build publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2617 (Protocol): Joining requires the same protocol: 2617; cs140534 (Build): The game build is 140534; ptrak (Networking): It uses RakNet, the game's default networking; $reu2 (Region code): Region code set to eu2; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How many players does Snow_Rust Build have?
0 of 150 slots are filled on Snow_Rust Build right now. With a peak of 13, the average over seven days is 1 players. The busiest time in the last 48 hours was 17:00 UTC, with an average of 0 players.
Where does Snow_Rust Build sit in the rankings?
Over the last seven days, Snow_Rust Build is #3,859 for player hours, placing it in the top 17% of ranked servers.
Server information
How reliable is Snow_Rust Build, and is it online?
Right now, Snow_Rust Build is up. Based on the uptime it reports, the last restart was about 5 days 17 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Its first appearance in Rust Player Count was on 27 September 2026.
What Rust version is used on Snow_Rust Build?
Windows hosts Snow_Rust Build, which runs Rust network protocol 2617 and build 140534. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Snow_Rust Build?
With no region published by Snow_Rust Build, its region code is eu2. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 194.147.90.83:35100.
How well does Snow_Rust Build perform?
Over the last 48 hours, the average server fps was 24, and it never dropped below 22. The maximum number of entities it carried was 3,457, which includes buildings, deployables and everything else. Memory usage reached up to 4,831 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe schedule
How often does Snow_Rust Build wipe?
Too few wipes are recorded for Snow_Rust Build to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 51 days 6 hours ago.
Connect to the server
What is the process to join Snow_Rust Build?
Open the Rust console with F1, then type client.connect 194.147.90.83:35100. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. You can find its website at https://free-rust.pro.
Server tags
what each one meansPublished as mp150,ptrak,$reu2,v2617,gmrust,cs140534,ts8,^o^z
Game
gmrust
mp150
ts8
v2617
cs140534
ptrak
$reu2
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.