Online194.32.107.155:20110checked 9m ago
GlobalGameID
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for GlobalGameID?
No gather rate appears in the name of GlobalGameID. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is running on GlobalGameID?
The game generates a procedural map of size 3,000 with seed 1337 for GlobalGameID. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Server tags
Where can GlobalGameID be found in Rust Player Count lists and filters?
The Rust Player Count lists that GlobalGameID fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you interpret the tags on GlobalGameID?
The game's server browser reads these tags from GlobalGameID: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How full is GlobalGameID?
Right now, 0 players are on GlobalGameID, which has 20 slots. For the past week, the average number of players was 0.
How does GlobalGameID compare in server rankings?
For player hours in the last seven days, GlobalGameID ranks #15,923 and is in the top 72% of all ranked servers.
Server details
How reliable is GlobalGameID, and is it online?
You can find GlobalGameID online at the moment. Based on the uptime it reports, the last restart was about 27 hours ago. For the last 7 full days, it was online for 144 of 168 hours, a 86% uptime. Its first appearance in Rust Player Count was on 16 September 2026.
What is the Rust version for GlobalGameID?
On Windows, GlobalGameID runs Rust network protocol 2633 and build 163794. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of GlobalGameID?
No region is published by GlobalGameID. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 194.32.107.155:20110.
What is the performance like on GlobalGameID?
Over the last 48 hours, the average server fps was 54, and it never dropped below 33. The highest entity count was 46,778, covering buildings, deployables and all other objects. Memory usage reached up to 2,690 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
What wipe pattern does GlobalGameID follow?
With so few of GlobalGameID's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 28 days 10 hours ago.
How to join
How can I connect to GlobalGameID?
To get in, press F1 in Rust and enter client.connect 194.32.107.155:20110. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp20
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.