Offline194.53.1.237:28015checked 20d ago
Offline Multiplayer Simulation
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which rules govern Offline Multiplayer Simulation?
A gather rate is absent from the name of Offline Multiplayer Simulation. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on Offline Multiplayer Simulation?
A procedural map, generated by the game, runs on Offline Multiplayer Simulation.
Server tags
Where can Offline Multiplayer Simulation be found in Rust Player Count lists and filters?
The Rust Player Count lists that Offline Multiplayer Simulation fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on Offline Multiplayer Simulation?
The game's server browser reads these tags from Offline Multiplayer Simulation: gmrust (Game mode): The usual Rust survival experience; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
What is the player count on Offline Multiplayer Simulation?
Currently offline, Offline Multiplayer Simulation was last seen 20 days 11 hours ago.
What position does Offline Multiplayer Simulation hold among Rust servers?
Over the last seven days, Offline Multiplayer Simulation is #15,465 for player hours, placing it in the top 71% of ranked servers.
Server information
What is the uptime and reliability of Offline Multiplayer Simulation?
Offline Multiplayer Simulation is down at the moment and was last seen 20 days 11 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. Rust Player Count recorded it for the first time on 23 September 2026.
What is the Rust version for Offline Multiplayer Simulation?
Windows hosts Offline Multiplayer Simulation, which runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.
Where can you find Offline Multiplayer Simulation?
There is no region published by Offline Multiplayer Simulation. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 194.53.1.237:28015.
Wipe information
What wipe pattern does Offline Multiplayer Simulation follow?
With so few of Offline Multiplayer Simulation's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 21 days 12 hours.
Join the server
What steps are needed to join Offline Multiplayer Simulation?
Joining is done by opening the console (F1) and running client.connect 194.53.1.237:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.