Rust Player Count
55,049 playing now

Online194.54.88.44:27715checked 9m ago

Lucky Jump Random X5 (Kits, Skins)

5x moddedoxide
Players now 0/ 100 0% full
7-day average 1 peak 6
Rank #4,139 top 19%
Last wipe 6d ago no schedule published
Next wipe 1d 0h Thu 15 Oct, 23:17 UTC

Players

AveragePeak
0246823:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Thursday 15 October, 23:17 UTC, in 1d 0h. Every 7 days 10 hours · medium confidence

Usual gap 7.4 days between real wipes
On rhythm 100% of its recent wipes
Wipe-day peak 5 players, last three wipes
Crowd held 67% else halves by day 5

Coming wipes

1d 0hThu 15 Oct, 23:17 UTC
8d 10hFri 23 Oct, 09:14 UTC
15d 20hFri 30 Oct, 19:10 UTC
21d 20hThu 5 Nov, 19:00 UTC FW
23d 6hSat 7 Nov, 05:06 UTC
30d 16hSat 14 Nov, 15:02 UTC
38d 2hSun 22 Nov, 00:59 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 13:21 UTC6d ago 4 – running 0
Thu 1 Oct, 18:24 UTC FW13d ago 6 halved by day 5 6.8 days 1
Thu 24 Sep, 08:28 UTC20d ago 6 held half 7.4 days 0
Wed 16 Sep, 00:59 UTC28d ago 4 held half 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 111 on average 178/ 175
MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 13.10EU · groups of 1000+ · 5x · 103 on average 51/ 250
Классика x5 для НОВИЧКОВ |Loot+|BigBoyRust|EU · groups of 8+ · 5x · weekly · 81 on average 15/ 300
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 79 on average 108/ 150
[EU/TR] Suayip 5x NO LIMIT | Loot X5 | TP | Home | KitEU · groups of 100+ · 5x · 74 on average 141/ 300
Atlas - EU 5x | No BPs | KitsEU · groups of 20+ · 5x · weekly · 70 on average 44/ 100

Quick answers

from the figures on this page

Settings and map

Which rules govern Lucky Jump Random X5 (Kits, Skins)?

Lucky Jump Random X5 (Kits, Skins) sets its gather rate to 5x, as its name states. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on Lucky Jump Random X5 (Kits, Skins)?

A procedural map of size 3,500 is what Lucky Jump Random X5 (Kits, Skins) runs, generated by the game with seed 603830557. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can Lucky Jump Random X5 (Kits, Skins) be found in Rust Player Count lists and filters?

These Rust Player Count lists include Lucky Jump Random X5 (Kits, Skins): 5x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

How should you interpret the tags on Lucky Jump Random X5 (Kits, Skins)?

The game's server browser reads these tags from Lucky Jump Random X5 (Kits, Skins): gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): Build number: 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game. At the top of this page, its tags show its current players, queue and world creation time as well.

Player count

How full is Lucky Jump Random X5 (Kits, Skins)?

With 100 slots, Lucky Jump Random X5 (Kits, Skins) has 0 players at the moment. With a peak of 6, the average over seven days is 1 players. In the past 48 hours, the peak activity occurred at 09:00 UTC, averaging 3 players.

How does Lucky Jump Random X5 (Kits, Skins) compare in server rankings?

Lucky Jump Random X5 (Kits, Skins) is in the top 19% of all ranked servers with a rank of #4,139 for player hours over the past seven days.

Server details

What is the online status and reliability of Lucky Jump Random X5 (Kits, Skins)?

You can find Lucky Jump Random X5 (Kits, Skins) online at the moment. Based on the uptime it reports, the last restart was about 41 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 15 September 2026.

What Rust version is used on Lucky Jump Random X5 (Kits, Skins)?

On Linux, Lucky Jump Random X5 (Kits, Skins) runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Lucky Jump Random X5 (Kits, Skins) serve?

No region is published by Lucky Jump Random X5 (Kits, Skins). Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 194.54.88.44:27715.

What is the performance like on Lucky Jump Random X5 (Kits, Skins)?

In the last 48 hours, it averaged 12 server fps, with a low of 5. The maximum number of entities it carried was 78,392, which includes buildings, deployables and everything else. Memory usage reached up to 3,330 MB. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe schedule

What changes on Lucky Jump Random X5 (Kits, Skins) on wipe day?

Across its recent wipes, the busiest times averaged 5 players. 46 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 67% of recent wipes. If not, the crowd went below half by day 5.

How often does Lucky Jump Random X5 (Kits, Skins) wipe?

Wipes on Lucky Jump Random X5 (Kits, Skins) have come about every 7.4 days in recent times. A wipe is scheduled for Thursday 15 October at 23:17 UTC. It has been running its current world for 6 days 8 hours.

How to join

What is the process to join Lucky Jump Random X5 (Kits, Skins)?

Joining is done by opening the console (F1) and running client.connect 194.54.88.44:27715. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167584
Build Build number: 167584.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.