OnlineEU · uk1194.69.160.149:28020checked 10m ago
EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 11:03 UTC, in 1d 21h. Every Monday and Friday at 11:03 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 11:03 UTC2d ago | 2 | – | running | 0 |
| Fri 9 Oct, 11:03 UTC5d ago | 28 | halved by day 2 | 3 days | 0 |
| Mon 5 Oct, 11:02 UTC9d ago | 3 | halved by day 2 | 4 days | 0 |
| Fri 2 Oct, 11:03 UTC12d ago | 2 | held half | 3 days | 0 |
| Thu 1 Oct, 18:08 UTC FW12d ago | 1 | – | 0.7 days | 0 |
| Mon 28 Sep, 11:02 UTC16d ago | 1 | held half | 3.3 days | 0 |
| Fri 25 Sep, 11:03 UTC19d ago | 3 | halved by day 1 | 3 days | 0 |
| Mon 21 Sep, 11:03 UTC23d ago | 2 | held half | 4 days | 0 |
| Fri 18 Sep, 11:02 UTC26d ago | 3 | held half | 3 days | 0 |
| Mon 14 Sep, 11:03 UTC30d ago | 2 | held half | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?
EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | sets its gather rate to 1e+06x, as its name states. The group limit is 10 players. battlefield is the game mode, high rates and kits for fast PvP. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Carbon. VAC is on, Valve's anti-cheat.
What map is used on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?
EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | uses a custom map, size 2,500. You can get the map file from this page.
Tags and filters
Where can EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | be found in Rust Player Count lists and filters?
The Rust Player Count lists that EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | fits are: Rust servers above 10x gather rate, EU Rust servers, Modded Rust servers and Battlefield Rust servers. You can find it on the server list using these filters: Region: Europe; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.
What is the meaning of the tags on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?
For the game's server browser, EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | publishes: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts10 (Group limit): The maximum team size is 10; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $ruk1 (Region code): The code for this region is uk1; ^i (Battlefield): Battlefield: quick PvP, kits included, boosted rates; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): Carbon, a plugin framework, is installed; EU (Europe): You can find it in the Europe section of the server browser; rustmaps (Custom tag): A custom tag, not part of standard Rust: added by the owner or a plugin. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
What is the player count on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?
Right now, 0 players are on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |, which has 100 slots. The average player count for the last seven days is 0, and the highest point was 28. The busiest time in the last 48 hours was 11:00 UTC, with an average of 2 players.
How does EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | compare in server rankings?
For player hours in the last seven days, EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | is #5,464 overall, #1,719 in Europe, and in the top 25% of all ranked servers.
Server details
What is the uptime and reliability of EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?
EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | is currently online. Based on the uptime it reports, the last restart was about 9 hours ago. For the last 7 full days, it was online for 168 of 168 hours, a 100% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?
Rust network protocol 2634 and build 167781 on Linux is what EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | serve?
With its EU tag, EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | lists itself in Europe; the region code is uk1. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 194.69.160.149:28020.
How well does EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | perform?
In the last 48 hours, it averaged 60 server fps, with a low of 39. Up to 13,446 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,159 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe schedule
What changes on EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | on wipe day?
The average busiest point in recent wipes reached 11 players. 23 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. If not, the crowd went below half by day 2.
How often does EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES | wipe?
A every Monday and Friday at 11:03 UTC wipe schedule is used by EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |. Friday 16 October at 11:03 UTC is when the next wipe is due. The present world dates from 2 days 2 hours ago.
Connect to the server
What is the process to join EU | RustWarfare x1000000 | BATTLEFIELD | FUN CUSTOM VEHICLES |?
To get in, press F1 in Rust and enter client.connect 194.69.160.149:28020. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. You can find its website at https://rustwarfare.gg.
Server tags
what each one meansPublished as mp100,ptrak,$ruk1,v2634,^z,^y,^i,EU,gmrust,cs167781,ts10,rustmaps
Game
gmrust
mp100
ts10
v2634
cs167781
ptrak
$ruk1
Gameplay
^i
Mods and access
^z
^y
Region
EU
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
