Online194.69.160.15:28031checked 9m ago
Xeo
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 11:23 UTC13d ago | 1+1 queue | – | running | 0 |
| Thu 24 Sep, 15:06 UTC20d ago | 1 | halved by day 3 | 6.8 days | 0 |
| Wed 23 Sep, 23:38 UTC21d ago | 1 | – | 0.6 days | 0 |
| Wed 23 Sep, 11:14 UTC21d ago | 1 | – | 0.5 days | 0 |
| Thu 17 Sep, 11:38 UTC27d ago | 1 | halved by day 1 | 6 days | 0 |
| Wed 16 Sep, 13:21 UTC28d ago | 1 | – | 0.9 days | 0 |
| Tue 15 Sep, 13:40 UTC29d ago | 1 | – | 1 days | 0 |
| Mon 14 Sep, 07:05 UTC30d ago | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
Which rules govern Xeo?
No gather rate appears in the name of Xeo. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, it is a community server. Anti-cheat VAC from Valve is on.
Which map is running on Xeo?
Xeo runs a procedural map of size 4,750 with seed 77322, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. The name of its map is: Custom Map.
Tags, lists and filters
Where can Xeo be found in Rust Player Count lists and filters?
These Rust Player Count lists include Xeo: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Xeo?
For the game's server browser, Xeo publishes: gmrust (Game mode): The usual Rust survival experience; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $ruk1 (Region code): Region code set to uk1. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How full is Xeo?
Xeo currently has 0 players. The average player count for the past seven days is 0.
What position does Xeo hold among Rust servers?
For player hours in the last seven days, Xeo ranks #15,918 and is in the top 72% of all ranked servers.
About the server
What is the online status and reliability of Xeo?
You can find Xeo online at the moment. It reports an uptime that puts the last restart at roughly 46 hours ago. In the last 7 full days, it was up for 143 of 168 hours, which is 85% uptime. Its first appearance in Rust Player Count was on 13 September 2026.
What is the Rust version for Xeo?
Rust network protocol 2634 and build 167584 on Linux is what Xeo uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does Xeo serve?
With no region published by Xeo, its region code is uk1. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 194.69.160.15:28031.
Is Xeo lag-free?
The server ran at an average of 58 fps over the last 48 hours, never falling below 57. Up to 136,822 entities were present, including buildings, deployables and other world objects. At its highest, it used 3,778 MB of memory. A climbing entity count and low fps are felt as lag by players.
Wipe information
What happens on Xeo when a wipe occurs?
Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd peaked, and 1 more were queued. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it dropped below half by day 2.
What wipe pattern does Xeo follow?
With irregular wipe times on Xeo, no next wipe is possible to predict. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 13 days 15 hours.
Connect to the server
What steps are needed to join Xeo?
Joining is done by opening the console (F1) and running client.connect 194.69.160.15:28031. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp0,ptrak,$ruk1,v2634,gmrust,cs167584,ts8
Game
gmrust
mp0
ts8
v2634
cs167584
ptrak
$ruk1
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.