Rust Player Count
36,089 playing now

OnlineNA · uk1194.69.160.15:28075checked 12m ago

rust development server

vanillamoddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #8,329 top 38% · #1209 in NA
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 38% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 06:40 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 49 on average 59/ 175
[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 31 on average 34/ 50
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average 11/ 100
Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 17 on average 13/ 100
Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 16 on average 12/ 90
Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average 2/ 150

Quick answers

from the figures on this page

Rules and settings

What are the server rules for rust development server?

The name of rust development server does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is off.

What map is used on rust development server?

The game generates a procedural map of size 2,000 with seed 1234567 for rust development server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can rust development server be found in Rust Player Count lists and filters?

These Rust Player Count lists include rust development server: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on rust development server?

For the game's server browser, rust development server publishes: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167058 (Build): It runs on game build 167058; ptrak (Networking): The network layer is RakNet, Rust's standard one; $ruk1 (Region code): The code for this region is uk1; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears under Modded because plugins or settings modify the game; NA (North America): The server browser lists this one under North America. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How full is rust development server?

With 100 slots, rust development server has 0 players at the moment. With a peak of 1, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 22:00 UTC, averaging 1 players.

How does rust development server compare in server rankings?

rust development server ranks #8,329 for player hours over the past seven days, #1,209 in North America, and is in the top 38% of all ranked servers.

Server information

What is the uptime and reliability of rust development server?

You can find rust development server online at the moment. Based on the uptime it reports, the last restart was about 6 days 19 hours ago. It was up 96% of the time over the last 7 full days, 162 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.

What Rust version is used on rust development server?

Rust network protocol 2634 and build 167058 on Linux is what rust development server uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does rust development server serve?

For rust development server, the NA tag shows North America, and the region code is uk1. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 194.69.160.15:28075.

What is the performance like on rust development server?

In the last 48 hours, it averaged 60 server fps, with a low of 60. The highest entity count was 16,456, covering buildings, deployables and all other objects. Peak memory use was 1,596 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What changes on rust development server on wipe day?

The average busiest point in recent wipes reached 1 players. The latest wipe saw its biggest crowd 13 hours in.

How often does rust development server wipe?

With so few of rust development server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 6 days 20 hours ago.

Join the server

How can I connect to rust development server?

Joining is done by opening the console (F1) and running client.connect 194.69.160.15:28075. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2634,^v,NA,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167058
Build It runs on game build 167058.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$ruk1
Region code The code for this region is uk1.

Difficulty

^v
Vanilla Unmodified Rust: no changed rates, no kits, no extra rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears under Modded because plugins or settings modify the game.

Region

NA
North America The server browser lists this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.