Rust Player Count
32,720 playing now

Online194.69.160.15:28120checked 10m ago

ZweiMPeters Weekly Challenge

moddedoxidehardcore
Players now 0/ 20 0% full
7-day average 0 peak –
Rank #15,900 top 72%
Last wipe 13d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep1 Oct5 Oct8 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 2.1 days between real wipes
Wipe-day peak 2 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 10:51 UTC13d ago 1 – running 0
Tue 29 Sep, 09:03 UTC15d ago 3 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average 0/ 100
Blackland#001 | Hardcore | ARE YOU STRONG ENOUGHNA · no group limit · monthly · 3 on average 4/ 100
Nikki & Yuni Hardcore Solo/Duo | No Tech Tree | Raid WindowNA · no group limit · biweekly · 3 on average 2/ 50
TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average 1/ 100
Grandpa Rust TRUE Hardcore - BP WHAT YOU FIND- NO Tech Tree [U.no group limit · monthly · 1 on average 1/ 50
[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average 0/ 50

Quick answers

from the figures on this page

Settings and map

What are the server rules for ZweiMPeters Weekly Challenge?

No gather rate appears in the name of ZweiMPeters Weekly Challenge. Groups are capped at 8 players, the default in the game. hardcore is the game mode, Facepunch's most difficult mode. You can fight and raid other players. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. VAC is on, Valve's anti-cheat.

What map is used on ZweiMPeters Weekly Challenge?

The game generates a procedural map of size 4,000 with seed 1851552942 for ZweiMPeters Weekly Challenge. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can ZweiMPeters Weekly Challenge be found in Rust Player Count lists and filters?

The Rust Player Count lists that ZweiMPeters Weekly Challenge fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Game mode: Hardcore; Server tag: Hardcore ^h, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on ZweiMPeters Weekly Challenge?

For the game's server browser, ZweiMPeters Weekly Challenge publishes: gmrust (Game mode): The usual Rust survival experience; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $ruk1 (Region code): Region code set to uk1; ^h (Hardcore): Hardcore mode from Facepunch: survival is harder and help is scarcer; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Population

How many players does ZweiMPeters Weekly Challenge have?

0 of 20 slots are filled on ZweiMPeters Weekly Challenge right now. For the past week, the average number of players was 0.

How does ZweiMPeters Weekly Challenge compare in server rankings?

Over the last seven days, ZweiMPeters Weekly Challenge is #15,900 for player hours, placing it in the top 72% of ranked servers.

Server details

What is the uptime and reliability of ZweiMPeters Weekly Challenge?

ZweiMPeters Weekly Challenge is currently online. The uptime it gives suggests it restarted about 13 days 17 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 28 September 2026.

What Rust version is used on ZweiMPeters Weekly Challenge?

Rust network protocol 2633 and build 165217 on Linux is what ZweiMPeters Weekly Challenge uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does ZweiMPeters Weekly Challenge serve?

No region is published by ZweiMPeters Weekly Challenge, and the region code is uk1. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 194.69.160.15:28120.

Is ZweiMPeters Weekly Challenge lag-free?

The server ran at an average of 56 fps over the last 48 hours, never falling below 56. The maximum number of entities it carried was 94,398, which includes buildings, deployables and everything else. At its highest, it used 5,083 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What changes on ZweiMPeters Weekly Challenge on wipe day?

Recent wipes saw an average peak of 2 players. 4 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does ZweiMPeters Weekly Challenge wipe?

With so few of ZweiMPeters Weekly Challenge's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 13 days 19 hours ago.

Join the server

What is the process to join ZweiMPeters Weekly Challenge?

To get in, press F1 in Rust and enter client.connect 194.69.160.15:28120. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server. https://discord.com/invite/JCnRj3b7ND is its website.

Server tags

what each one means

Published as mp20,ptrak,$ruk1,v2633,^h,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol Joining requires the same protocol: 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$ruk1
Region code Region code set to uk1.

Difficulty

^h
Hardcore Hardcore mode from Facepunch: survival is harder and help is scarcer.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded It appears under Modded because plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.