Rust Player Count
50,009 playing now

OnlineNA · uk1194.69.160.95:28047checked 9m ago

MM RUST

quad vanillamoddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 4
Rank #5,461 top 24% · #935 in NA
Last wipe 4d ago no schedule published
Next wipe 2d 16h Fri 16 Oct, 16:51 UTC

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 24% of all ranked servers, top 50% in NA, and #333 of the quad servers (top 41%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 16:51 UTC, in 2d 16h. Every Friday at 16:51 UTC · medium confidence

Usual gap 7 days between real wipes
On rhythm 80% of its recent wipes
Wipe-day peak 5 players, last three wipes
Crowd held 33% else halves by day 2.5

Coming wipes

2d 16hFri 16 Oct, 16:51 UTC
9d 16hFri 23 Oct, 16:51 UTC
16d 16hFri 30 Oct, 16:51 UTC
22d 18hThu 5 Nov, 19:00 UTC FW
23d 16hFri 6 Nov, 16:51 UTC
30d 16hFri 13 Nov, 16:51 UTC
37d 16hFri 20 Nov, 16:51 UTC
44d 16hFri 27 Nov, 16:51 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:51 UTC4d ago 4 – running 0
Fri 2 Oct, 17:27 UTC11d ago 5 halved by day 3 7 days 0
Fri 2 Oct, 06:08 UTC11d ago 5 – 0.5 days 0
Fri 25 Sep, 15:45 UTC18d ago 15 halved by day 2 6.6 days 1
Fri 18 Sep, 17:33 UTC25d ago 18 held half 6.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 4 on average 4/ 100
WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTreeNA · quad · monthly · 2 on average 1/ 75
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 40 on average 58/ 200
Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 38 on average 18/ 100
Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 30 on average 26/ 200
RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 7 on average 10/ 150

Quick answers

from the figures on this page

Rules and settings

Which rules govern MM RUST?

The name of MM RUST does not state a gather rate. A maximum of 4 players per group (quad). The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Its own label is vanilla: no altered rates, kits or rules: this is the game exactly as Facepunch ships it. VAC is on, Valve's anti-cheat.

What is the map on MM RUST?

MM RUST runs a procedural map of size 3,500 with seed 15031996, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags, lists and filters

Where can MM RUST be found in Rust Player Count lists and filters?

The Rust Player Count lists that MM RUST fits are: Modded Rust servers and North American Rust servers. You can find it on the server list using these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

How should you interpret the tags on MM RUST?

For the game's server browser, MM RUST publishes: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): Capacity: 100 slots; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $ruk1 (Region code): uk1 is the region code for this server; ^v (Vanilla): No altered rates, kits or rules: this is the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server is Modded; plugins or settings affect how it plays; NA (North America): You can find it in the North America section of the server browser. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How full is MM RUST?

0 of 100 slots are filled on MM RUST right now. The seven-day average is 0 players, with a peak of 4. The busiest time in the last 48 hours was 02:00 UTC, with an average of 1 players.

How does MM RUST compare in server rankings?

For player hours in the last seven days, MM RUST is #5,461 overall, #935 in North America, and in the top 24% of all ranked servers. It is #333 among quad servers.

Server details

What is the uptime and reliability of MM RUST?

You can find MM RUST online at the moment. Based on the uptime it reports, the last restart was about 16 hours ago. In the last 7 full days, it was up for 144 of 168 hours, which is 86% uptime. Its first appearance in Rust Player Count was on 13 September 2026.

What is the Rust version for MM RUST?

On Linux, MM RUST runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does MM RUST serve?

Its NA tag places MM RUST in North America, and the region code is uk1. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 194.69.160.95:28047.

What is the performance like on MM RUST?

The server ran at an average of 60 fps over the last 48 hours, never falling below 57. Up to 72,116 entities were present, including buildings, deployables and other world objects. Memory usage reached up to 2,404 MB. A climbing entity count and low fps are felt as lag by players.

Wipe days

What happens on MM RUST when a wipe occurs?

Across its recent wipes, the busiest times averaged 5 players. 2 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. If not, the crowd went below half by day 2.5.

When does MM RUST wipe?

Wipes on MM RUST follow a every Friday at 16:51 UTC pattern. Friday 16 October at 16:51 UTC is when the next wipe is due. It has been running its current world for 4 days 7 hours.

How to join

What is the process to join MM RUST?

Joining is done by opening the console (F1) and running client.connect 194.69.160.95:28047. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2634,^v,NA,gmrust,cs167584,ts4,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players Capacity: 100 slots.
ts4
Group limit The maximum team size is 4.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$ruk1
Region code uk1 is the region code for this server.

Difficulty

^v
Vanilla No altered rates, kits or rules: this is the game exactly as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Region

NA
North America You can find it in the North America section of the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.