Rust Player Count
106,826 playing now

Online194.93.2.154:35100checked 10m ago

ShockRust | Blue | NoLimit

moddedoxide
Players now 253/ 500 51% full
7-day average 112 peak 352
Rank #802 top 4%
Last wipe 7h ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
010020030040015:0002:0006:0010:0014:0018:00

Hourly average and peak, UTC.

Server performance

010020030040015:0002:0006:0010:0014:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:55 UTC7h ago – – running 96

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 21.10EU · groups of 8+ · weekly · 124 on average 134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 23.10EU · groups of 16+ · weekly · 103 on average 211/ 245
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 85 on average 18/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 18.10EU · groups of 16+ · monthly · 76 on average 20/ 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 70 on average 290/ 305
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 69 on average 185/ 1000

Quick answers

from the figures on this page

Rules, map and settings

What configuration does ShockRust | Blue | NoLimit use?

The name of ShockRust | Blue | NoLimit does not state a gather rate. There is no published group limit. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it as Modded, with plugins or settings that alter the game. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on ShockRust | Blue | NoLimit?

The game generates a procedural map of size 4,250 with seed 1636364137 for ShockRust | Blue | NoLimit. You can see it on RustMaps from this page, because the same size and seed give the same map.

Server tags

Where can ShockRust | Blue | NoLimit be found in Rust Player Count lists and filters?

The Rust Player Count lists that ShockRust | Blue | NoLimit fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 100+ on average.

How should you interpret the tags on ShockRust | Blue | NoLimit?

These are the tags ShockRust | Blue | NoLimit publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp500 (Max players): Capacity: 500 slots; v2556 (Protocol): To join, your game must match protocol 2556; cs104046 (Build): The game build is 104046; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

What is the player count on ShockRust | Blue | NoLimit?

253 of 500 slots are filled on ShockRust | Blue | NoLimit right now. With a peak of 352, the average over seven days is 112 players. The busiest time in the last 48 hours was 15:00 UTC, with an average of 341 players.

What position does ShockRust | Blue | NoLimit hold among Rust servers?

ShockRust | Blue | NoLimit is in the top 4% of all ranked servers with a rank of #802 for player hours over the past seven days.

Server details

What is the online status and reliability of ShockRust | Blue | NoLimit?

You can find ShockRust | Blue | NoLimit online at the moment. The uptime it gives suggests it restarted about 5 hours ago. Rust Player Count recorded it for the first time on 22 October 2026.

What Rust version is used on ShockRust | Blue | NoLimit?

Rust network protocol 2556 and build 104046 on Linux is what ShockRust | Blue | NoLimit uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find ShockRust | Blue | NoLimit?

A region is not published by ShockRust | Blue | NoLimit. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 194.93.2.154:35100.

What is the performance like on ShockRust | Blue | NoLimit?

The server ran at an average of 212 fps over the last 48 hours, never falling below 94. The highest entity count was 266,550, covering buildings, deployables and all other objects. At its highest, it used 4,885 MB of memory. Lag, as players experience it, is caused by low fps and increasing entities.

Wipe information

What wipe pattern does ShockRust | Blue | NoLimit follow?

The rhythm of wipes on ShockRust | Blue | NoLimit cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 7 hours.

How to join

What steps are needed to join ShockRust | Blue | NoLimit?

To get in, press F1 in Rust and enter client.connect 194.93.2.154:35100. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp500
Max players Capacity: 500 slots.
v2556
Protocol To join, your game must match protocol 2556.
cs104046
Build The game build is 104046.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.