Rust Player Count
41,186 playing now

Offline195.211.186.44:28015checked 13d ago

My Server Name

Players now 0/ 500 0% full
7-day average 0 peak –
Rank #15,016 top 63%
Last wipe 16d ago no schedule published
Next wipe – no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 0.6 days between real wipes
On rhythm 25% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 27 SepThu 24 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 08:20 UTC16d ago 1 – running 1
Thu 24 Sep, 19:28 UTC19d ago 1 held half 2.5 days 1
Thu 24 Sep, 08:36 UTC19d ago 1 – 0.5 days 1
Wed 23 Sep, 18:05 UTC20d ago 1 – 0.6 days 1
Wed 23 Sep, 09:32 UTC20d ago 1 – 0.4 days 1
Tue 22 Sep, 20:02 UTC21d ago 1 – 0.6 days 1
Tue 22 Sep, 08:50 UTC21d ago 1 – 0.5 days 1
Sat 19 Sep, 15:06 UTC24d ago 1 held half 2.7 days 1
Thu 17 Sep, 19:29 UTC26d ago 1 – 1.8 days 0
Thu 17 Sep, 08:26 UTC26d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 150/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average 103/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average 418/ 450
Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average 109/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 29/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 115/ 150

Quick answers

from the figures on this page

Settings and map

What configuration does My Server Name use?

No gather rate appears in the name of My Server Name. The group limit is the game's default of 8 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

Which map is running on My Server Name?

A procedural map is what My Server Name runs, generated by the game.

Server tags

Where can My Server Name be found in Rust Player Count lists and filters?

The Rust Player Count lists that My Server Name fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on My Server Name?

These are the tags My Server Name publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166347 (Build): Build number: 166347; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player numbers

How full is My Server Name?

My Server Name is offline at the moment; the last time it was seen was 13 days 11 hours ago.

Where does My Server Name sit in the rankings?

Over the last seven days, My Server Name is #15,016 for player hours, placing it in the top 63% of ranked servers.

About the server

How reliable is My Server Name, and is it online?

Last seen 13 days 11 hours ago, My Server Name is offline right now. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for My Server Name?

Windows hosts My Server Name, which runs Rust network protocol 2634 and build 166347. Joining requires the same protocol on your game; Steam updates it for you.

What region does My Server Name serve?

There is no region published by My Server Name. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 195.211.186.44:28015.

Wipe schedule

What should you expect on My Server Name during a wipe?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half that peak was maintained until the next wipe in 100% of recent wipes.

How often does My Server Name wipe?

Wipes on My Server Name come at irregular times, leaving no next wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. It has been running its current world for 16 days 18 hours.

Connect to the server

How can I connect to My Server Name?

To get in, press F1 in Rust and enter client.connect 195.211.186.44:28015. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166347,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp500
Max players 500 slots are available.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166347
Build Build number: 166347.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.