OnlineEU195.213.66.4:28015checked 12m ago
SMT Rust STAGE | map test | not a game server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 15h. The force wipe · high confidence
Coming wipes
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 23:06 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for SMT Rust STAGE | map test | not a game server?
The name of SMT Rust STAGE | map test | not a game server does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Its own label is vanilla: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is off.
What is the map on SMT Rust STAGE | map test | not a game server?
The game generates a procedural map of size 6,000 with seed 266615284 for SMT Rust STAGE | map test | not a game server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.
Tags and filters
Where can SMT Rust STAGE | map test | not a game server be found in Rust Player Count lists and filters?
The Rust Player Count lists that SMT Rust STAGE | map test | not a game server fits are: EU Rust servers, Best Rust PvE servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you interpret the tags on SMT Rust STAGE | map test | not a game server?
The game's server browser reads these tags from SMT Rust STAGE | map test | not a game server: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is what the game sets by default; v2635 (Protocol): Joining requires the same protocol: 2635; cs167970 (Build): Build number: 167970; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; EU (Europe): The server browser lists this one under Europe. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
What is the player count on SMT Rust STAGE | map test | not a game server?
0 of 50 slots are filled on SMT Rust STAGE | map test | not a game server right now. The average player count for the last seven days is 0, and the highest point was 2. In the past 48 hours, the peak activity occurred at 09:00 UTC, averaging 1 players.
How does SMT Rust STAGE | map test | not a game server compare in server rankings?
In the last seven days, SMT Rust STAGE | map test | not a game server is #6,589 for player hours, #1,887 in Europe, and within the top 30% of ranked servers.
Server information
How reliable is SMT Rust STAGE | map test | not a game server, and is it online?
Right now, SMT Rust STAGE | map test | not a game server is up. The uptime it gives suggests it restarted about 11 hours ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 5 October 2026.
What is the Rust version for SMT Rust STAGE | map test | not a game server?
Rust network protocol 2635 and build 167970 on Linux is what SMT Rust STAGE | map test | not a game server uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of SMT Rust STAGE | map test | not a game server?
Its EU tag shows SMT Rust STAGE | map test | not a game server lists itself in Europe. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 195.213.66.4:28015.
Is SMT Rust STAGE | map test | not a game server lag-free?
In the last 48 hours, it averaged 110 server fps, with a low of 47. The highest entity count was 207,672, covering buildings, deployables and all other objects. Memory usage reached up to 3,909 MB. A climbing entity count and low fps are felt as lag by players.
Wipe days
When does SMT Rust STAGE | map test | not a game server wipe?
Monthly force wipes are the sole wipes on SMT Rust STAGE | map test | not a game server. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has been running its current world for 27 hours. A monthly wipe schedule is published in its tags.
Connect to the server
How can I connect to SMT Rust STAGE | map test | not a game server?
Joining is done by opening the console (F1) and running client.connect 195.213.66.4:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2635,^m,^v,EU,gmvanilla,cs167970,ts8
Game
gmvanilla
mp50
ts8
v2635
cs167970
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
