Rust Player Count
41,612 playing now

Offline195.26.233.151:28015checked 2d ago

pllm-test

moddedcarbon
Players now 0/ 4 0% full
7-day average 0 peak –
Rank #15,960 top 71%
Last wipe 2d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 84/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 80/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 90/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 26/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 7/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 22/ 700

Quick answers

from the figures on this page

Settings and map

What are the server rules for pllm-test?

The name of pllm-test does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Carbon plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on pllm-test?

A procedural map, generated by the game, runs on pllm-test.

Tags and filters

Where can pllm-test be found in Rust Player Count lists and filters?

These Rust Player Count lists include pllm-test: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on pllm-test?

These are the tags pllm-test publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167398 (Build): It runs on game build 167398; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): The region code field is empty; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is pllm-test?

The server pllm-test is offline at present, with its last appearance 2 days 3 hours ago. The average player count for the past seven days is 0.

Where does pllm-test sit in the rankings?

For player hours in the last seven days, pllm-test ranks #15,960 and is in the top 71% of all ranked servers.

Server information

What is the uptime and reliability of pllm-test?

pllm-test is down at the moment and was last seen 2 days 3 hours ago. It was up 0% of the time over the last 1 full day, 0 of 24 hours. 12 October 2026 is when Rust Player Count first saw it.

What Rust version is used on pllm-test?

Rust network protocol 2634 and build 167398 on Linux is what pllm-test uses. Joining requires the same protocol on your game; Steam updates it for you.

What region does pllm-test serve?

There is no region published by pllm-test. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. It is located at 195.26.233.151:28015.

Wipe schedule

When does pllm-test wipe?

The rhythm of wipes on pllm-test cannot be told yet, since too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 2 days 5 hours ago.

How to join

What is the process to join pllm-test?

Open the Rust console with F1, then type client.connect 195.26.233.151:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival as standard in Rust.
mp4
Max players Capacity: 4 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167398
Build It runs on game build 167398.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.