Rust Player Count
71,889 playing now

Online196.176.70.77:28015checked 9m ago

Name of Server as Shown on the Client Server List

moddedoxide
Players now 1/ 1 100% full
7-day average 1 peak 1
Rank #5,173 top 23%
Last wipe 2d ago no schedule published
Next wipe – no rhythm it keeps

Players

AveragePeak
00.250.50.75114:0020:0002:0008:0016:0012:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap 1.5 days between real wipes
On rhythm 14% of its recent wipes
Wipe-day peak 1 players, last three wipes
Crowd held 100% of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:02 UTC2d ago 1 – running 1
Sat 10 Oct, 19:56 UTC3d ago 1 – 1.5 days 1
Mon 5 Oct, 12:26 UTC9d ago 1 held half 5.3 days 1
Thu 1 Oct, 20:36 UTC FW12d ago 1 held half 3.7 days 0
Wed 30 Sep, 21:10 UTC13d ago 1 – 1 days 0
Wed 30 Sep, 14:42 UTC13d ago 1 – 0.3 days 0
Tue 29 Sep, 13:19 UTC15d ago 1 – 1.1 days 0
Sat 26 Sep, 09:24 UTC18d ago 1 held half 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 196/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 195/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 47/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 14/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 55/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern Name of Server as Shown on the Client Server List?

A gather rate is absent from the name of Name of Server as Shown on the Client Server List. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, because plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

Which map is running on Name of Server as Shown on the Client Server List?

A procedural map is what Name of Server as Shown on the Client Server List runs, generated by the game.

Tags, lists and filters

Where can Name of Server as Shown on the Client Server List be found in Rust Player Count lists and filters?

The Rust Player Count lists that Name of Server as Shown on the Client Server List fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on Name of Server as Shown on the Client Server List?

These are the tags Name of Server as Shown on the Client Server List publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How many players does Name of Server as Shown on the Client Server List have?

1 of 1 slots are filled on Name of Server as Shown on the Client Server List right now. With a peak of 1, the average over seven days is 1 players. The highest average in the last 48 hours was 1 players at 14:00 UTC.

Where does Name of Server as Shown on the Client Server List sit in the rankings?

For player hours in the last seven days, Name of Server as Shown on the Client Server List ranks #5,173 and is in the top 23% of all ranked servers.

Server information

How reliable is Name of Server as Shown on the Client Server List, and is it online?

Right now, Name of Server as Shown on the Client Server List is up. For the last 7 full days, it was online for 64 of 168 hours, a 38% uptime. 23 September 2026 is when Rust Player Count first saw it.

What Rust version is used on Name of Server as Shown on the Client Server List?

Windows hosts Name of Server as Shown on the Client Server List, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Name of Server as Shown on the Client Server List serve?

A region is not published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 196.176.70.77:28015.

Wipe days

What changes on Name of Server as Shown on the Client Server List on wipe day?

Recent wipes saw an average peak of 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe pattern does Name of Server as Shown on the Client Server List follow?

With irregular wipe times on Name of Server as Shown on the Client Server List, no next wipe is possible to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 2 days 4 hours ago.

Join the server

What is the process to join Name of Server as Shown on the Client Server List?

Open the Rust console with F1, then type client.connect 196.176.70.77:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you. It is full right now, so you may have to wait in a queue.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol Your game version needs to be on protocol 2634 to connect.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.