Offline198.13.252.12:28115checked 1d ago
pllm-test-1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for pllm-test-1?
The name of pllm-test-1 does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
Which map is running on pllm-test-1?
A procedural map, generated by the game, runs on pllm-test-1.
Tags, lists and filters
Where can pllm-test-1 be found in Rust Player Count lists and filters?
The Rust Player Count lists that pllm-test-1 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you interpret the tags on pllm-test-1?
For the game's server browser, pllm-test-1 publishes: gmrust (Game mode): The usual Rust survival experience; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): It runs on game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page, its tags show its current players, queue and world creation time as well.
Player numbers
How many players does pllm-test-1 have?
Currently offline, pllm-test-1 was last seen 39 hours ago. The average player count for the past seven days is 0.
How does pllm-test-1 compare in server rankings?
For player hours in the last seven days, pllm-test-1 ranks #15,909 and is in the top 72% of all ranked servers.
Server information
What is the uptime and reliability of pllm-test-1?
Currently offline, pllm-test-1 was last seen 39 hours ago. Its first appearance in Rust Player Count was on 13 October 2026.
What is the Rust version for pllm-test-1?
Rust network protocol 2634 and build 167584 on Linux is what pllm-test-1 uses. Joining requires the same protocol on your game; Steam updates it for you.
What region does pllm-test-1 serve?
No region is published by pllm-test-1. The location shown by Rust Player Count is the one a server provides; it does not verify where the machine actually is. You can reach it at 198.13.252.12:28115.
Wipe information
How often does pllm-test-1 wipe?
The rhythm of wipes on pllm-test-1 cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 39 hours ago.
How to join
What is the process to join pllm-test-1?
Joining is done by opening the console (F1) and running client.connect 198.13.252.12:28115. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust
mp4
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.