Rust Player Count
33,597 playing now

Online198.133.237.51:28096checked 10m ago

IDM Test Server

oxide
Players now 0/ 100 0% full
7-day average 0 peak –
Rank #15,956 top 71%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 0 players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 23:28 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average 188/ 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average 96/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average 304/ 350
Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average 103/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 18/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 78/ 300

Quick answers

from the figures on this page

Rules and settings

What are the server rules for IDM Test Server?

The name of IDM Test Server does not state a gather rate. The group limit is 15 players. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. It appears in the Community section of the server browser as a community server. Plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is running on IDM Test Server?

IDM Test Server runs a procedural map of size 2,000 with seed 435416541, generated by the game. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Tags and filters

Where can IDM Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that IDM Test Server fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on IDM Test Server?

For the game's server browser, IDM Test Server publishes: gmvanilla (Game mode): Standard vanilla survival; mp100 (Max players): Capacity: 100 slots; ts15 (Group limit): You can have up to 15 players per team; v2634 (Protocol): Joining requires the same protocol: 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^o (Oxide): This server uses Oxide (uMod) for plugins. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is IDM Test Server?

0 of 100 slots are filled on IDM Test Server right now. The average player count for the past seven days is 0.

How does IDM Test Server compare in server rankings?

Over the last seven days, IDM Test Server is #15,956 for player hours, placing it in the top 71% of ranked servers.

Server details

What is the online status and reliability of IDM Test Server?

IDM Test Server is currently online. The uptime it gives suggests it restarted about 6 days 3 hours ago. In the last 7 full days, it was up for 145 of 168 hours, which is 86% uptime. Rust Player Count recorded it for the first time on 13 September 2026.

What is the Rust version for IDM Test Server?

Rust network protocol 2634 and build 167058 on Linux is what IDM Test Server uses. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does IDM Test Server serve?

No region is published by IDM Test Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 198.133.237.51:28096.

How well does IDM Test Server perform?

In the last 48 hours, it averaged 236 server fps, with a low of 206. Up to 13,258 entities were present, including buildings, deployables and other world objects. Peak memory use was 1,571 MB. A climbing entity count and low fps are felt as lag by players.

Wipe information

What happens on IDM Test Server when a wipe occurs?

Recent wipes saw an average peak of 0 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

How often does IDM Test Server wipe?

The rhythm of wipes on IDM Test Server cannot be told yet, since too few are on record. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The world in play was created 6 days 6 hours ago.

Join the server

What steps are needed to join IDM Test Server?

To get in, press F1 in Rust and enter client.connect 198.133.237.51:28096. You can also click Launch Rust here, which opens the game through Steam and brings you onto the server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167058,ts15,^o

Game

gmvanilla
Game mode Standard vanilla survival.
mp100
Max players Capacity: 100 slots.
ts15
Group limit You can have up to 15 players per team.
v2634
Protocol Joining requires the same protocol: 2634.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.