Rust Player Count
35,515 playing now

Offline198.15.7.232:28015checked 14d ago

MapTest

pve
Players now 1/ 1 100% full
7-day average 0 peak –
Rank #15,775 top 66%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 04:14 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 64 on average 12/ 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 52 on average 61/ 200
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 39 on average 39/ 200
JP Infinity Connect PvEEA · groups of 8+ · monthly · 32 on average 23/ 300
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 30 on average 17/ 200
MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 21 on average 8/ 50

Quick answers

from the figures on this page

Settings and map

Which rules govern MapTest?

A gather rate is absent from the name of MapTest. Up to 8 players per group, which is the game's default. The server runs pve, no combat against other players. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

Server tags

Where can MapTest be found in Rust Player Count lists and filters?

The Rust Player Count lists that MapTest fits are: Best Rust PvE servers and Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What information do the tags on MapTest convey?

These are the tags MapTest publishes for the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Joining requires the same protocol: 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^p (PvE): No player-versus-player combat: the environment provides the danger. The tags also include its current players, its queue and when its world was made, shown at the top of this page.

Player count

What is the player count on MapTest?

MapTest is offline at the moment; the last time it was seen was 14 days ago.

What position does MapTest hold among Rust servers?

MapTest is in the top 66% of all ranked servers with a rank of #15,775 for player hours over the past seven days.

Server details

What is the uptime and reliability of MapTest?

Last seen 14 days ago, MapTest is offline right now. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 30 September 2026 is when Rust Player Count first saw it.

What Rust version is used on MapTest?

On Windows, MapTest runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam updates it for you.

What region does MapTest serve?

No region is published by MapTest. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 198.15.7.232:28015.

Wipe schedule

What changes on MapTest on wipe day?

Recent wipes saw an average peak of 1 players. 0 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does MapTest follow?

The rhythm of wipes on MapTest cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 14 days.

How to join

What is the process to join MapTest?

Joining is done by opening the console (F1) and running client.connect 198.15.7.232:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp1
Max players The server has 1 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Joining requires the same protocol: 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code A region code is not present.

Gameplay

^p
PvE No player-versus-player combat: the environment provides the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.