Offline198.53.179.67:28015checked 28d ago
Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern Test Server?
No gather rate appears in the name of Test Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is off.
What map is used on Test Server?
A procedural map is what Test Server runs, generated by the game.
Tags and filters
Where can Test Server be found in Rust Player Count lists and filters?
The Rust Player Count lists that Test Server fits are: Best Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Test Server?
The game's server browser reads these tags from Test Server: gmrust (Game mode): The usual Rust survival experience; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.
Player count
How many players does Test Server have?
Currently offline, Test Server was last seen 28 days 8 hours ago.
What position does Test Server hold among Rust servers?
Over the last seven days, Test Server is #13,327 for player hours, placing it in the top – of ranked servers.
Server information
What is the uptime and reliability of Test Server?
Currently offline, Test Server was last seen 28 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Player Count was on 13 September 2026.
What Rust version is used on Test Server?
Windows hosts Test Server, which runs Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam updates it for you.
What region does Test Server serve?
A region is not published by Test Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. You can reach it at 198.53.179.67:28015.
Wipe days
How often does Test Server wipe?
With so few of Test Server's wipes on record, its rhythm remains unclear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it comes next. The present world dates from 30 days 23 hours ago.
How to join
What steps are needed to join Test Server?
Open the Rust console with F1, then type client.connect 198.53.179.67:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.