Offline198.73.57.77:28015checked 1d ago
Detroit: Irreparable Damage|NPCs|RaidableBases
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:16 UTC11d ago | 1 | – | running | 0 |
| Sat 19 Sep, 19:25 UTC24d ago | 1 | halved by day 4 | 13 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for Detroit: Irreparable Damage|NPCs|RaidableBases?
The name of Detroit: Irreparable Damage|NPCs|RaidableBases does not state a gather rate. Groups are capped at 8 players, the default in the game. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Oxide. Vanilla is its own description: unmodified Rust: no changed rates, no kits, no extra rules. Anti-cheat VAC from Valve is on.
Which map is running on Detroit: Irreparable Damage|NPCs|RaidableBases?
Detroit: Irreparable Damage|NPCs|RaidableBases runs a procedural map of size 4,000 with seed 1337, generated by the game. You can see it on RustMaps from this page, because the same size and seed give the same map. Its map is called: Custom Map.
Tags and filters
Where can Detroit: Irreparable Damage|NPCs|RaidableBases be found in Rust Player Count lists and filters?
These Rust Player Count lists include Detroit: Irreparable Damage|NPCs|RaidableBases: Modded Rust servers. You can find it on the server list using these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you interpret the tags on Detroit: Irreparable Damage|NPCs|RaidableBases?
These are the tags Detroit: Irreparable Damage|NPCs|RaidableBases publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): A region code is not present; ^m (Monthly): Wipes occur monthly, at the same time as the force wipe; ^v (Vanilla): Unmodified Rust: no changed rates, no kits, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): It appears under Modded because plugins or settings modify the game. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Population
How many players does Detroit: Irreparable Damage|NPCs|RaidableBases have?
Detroit: Irreparable Damage|NPCs|RaidableBases is offline at the moment; the last time it was seen was 38 hours ago. The average player count for the last seven days is 0, and the highest point was 1. The highest average in the last 48 hours was 1 players at 21:00 UTC.
Where does Detroit: Irreparable Damage|NPCs|RaidableBases sit in the rankings?
For player hours in the last seven days, Detroit: Irreparable Damage|NPCs|RaidableBases ranks #9,294 and is in the top 42% of all ranked servers.
Server details
What is the online status and reliability of Detroit: Irreparable Damage|NPCs|RaidableBases?
Detroit: Irreparable Damage|NPCs|RaidableBases is down at the moment and was last seen 38 hours ago. It reports an uptime that puts the last restart at roughly 7 hours ago. It was up 85% of the time over the last 7 full days, 142 of 168 hours. 13 September 2026 is when Rust Player Count first saw it.
What Rust version is used on Detroit: Irreparable Damage|NPCs|RaidableBases?
On Windows, Detroit: Irreparable Damage|NPCs|RaidableBases runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Detroit: Irreparable Damage|NPCs|RaidableBases serve?
A region is not published by Detroit: Irreparable Damage|NPCs|RaidableBases. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 198.73.57.77:28015.
Is Detroit: Irreparable Damage|NPCs|RaidableBases lag-free?
Over the last 48 hours, the average server fps was 106, and it never dropped below 99. The highest entity count was 103,624, covering buildings, deployables and all other objects. Peak memory use was 2,383 MB. What players perceive as lag comes from low fps and a rising entity count.
Wipe information
What happens on Detroit: Irreparable Damage|NPCs|RaidableBases when a wipe occurs?
Recent wipes saw an average peak of 1 players. The latest wipe saw its biggest crowd 2 hours in. Half that peak was maintained until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 4.
How often does Detroit: Irreparable Damage|NPCs|RaidableBases wipe?
Monthly force wipes are the sole wipes on Detroit: Irreparable Damage|NPCs|RaidableBases. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 11 days 18 hours ago. The tags show a wipe schedule set to monthly.
Join the server
What steps are needed to join Detroit: Irreparable Damage|NPCs|RaidableBases?
Joining is done by opening the console (F1) and running client.connect 198.73.57.77:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^v,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.