Rust Player Count
85,165 playing now

Online198.73.57.77:28115checked 10m ago

Detroit: Irreparable Damage|NPCs|RaidableBases

quad monthly wipes moddedoxide
Players now 0/ 100 0% full
7-day average 0 peak 1
Rank #11,981 top 54%
Last wipe 11d ago monthly schedule
Next wipe 22d 2h Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75121:0005:0014:0022:0007:0015:00

Hourly average and peak, UTC.

Server performance

05010015020021:0005:0014:0022:0007:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 54% of all ranked servers, and #556 of the quad servers (top 68%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on average 3/ 200
[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average 8/ 101
[US] Scheduled CHAOS | PVP+PVE Hybrid | Weekend PVP | Raidable NA · quad · monthly · 4 on average 5/ 100
WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTreeNA · quad · monthly · 2 on average 4/ 75
[EU/RU] Rust RelaxEU · quad · monthly · 1 on average 1/ 100
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 77 on average 348/ 375

Quick answers

from the figures on this page

Rules and settings

What are the server rules for Detroit: Irreparable Damage|NPCs|RaidableBases?

No gather rate appears in the name of Detroit: Irreparable Damage|NPCs|RaidableBases. No more than 4 players in a group (quad). survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. You will find it in the Modded section: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat VAC from Valve is on.

What map is used on Detroit: Irreparable Damage|NPCs|RaidableBases?

A procedural map of size 4,000 is what Detroit: Irreparable Damage|NPCs|RaidableBases runs, generated by the game with seed 1337. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page. Its map is called: Custom Map.

Tags, lists and filters

Where can Detroit: Irreparable Damage|NPCs|RaidableBases be found in Rust Player Count lists and filters?

These Rust Player Count lists include Detroit: Irreparable Damage|NPCs|RaidableBases: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you interpret the tags on Detroit: Irreparable Damage|NPCs|RaidableBases?

For the game's server browser, Detroit: Irreparable Damage|NPCs|RaidableBases publishes: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): 100 slots are available; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): Joining requires the same protocol: 2634; cs167781 (Build): It runs on game build 167781; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): A region code is not present; ^m (Monthly): Expect one wipe per month, alongside the forced wipe from Facepunch; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is Modded; plugins or settings affect how it plays. At the top of this page, its tags show its current players, queue and world creation time as well.

Population

How many players does Detroit: Irreparable Damage|NPCs|RaidableBases have?

Right now, 0 players are on Detroit: Irreparable Damage|NPCs|RaidableBases, which has 100 slots. With a peak of 1, the average over seven days is 0 players. In the past 48 hours, the peak activity occurred at 16:00 UTC, averaging 1 players.

Where does Detroit: Irreparable Damage|NPCs|RaidableBases sit in the rankings?

Detroit: Irreparable Damage|NPCs|RaidableBases is in the top 54% of all ranked servers with a rank of #11,981 for player hours over the past seven days. It is #556 among quad servers.

Server details

What is the uptime and reliability of Detroit: Irreparable Damage|NPCs|RaidableBases?

Right now, Detroit: Irreparable Damage|NPCs|RaidableBases is up. It reports an uptime that puts the last restart at roughly 13 hours ago. It was up 100% of the time over the last 1 full day, 24 of 24 hours. Rust Player Count recorded it for the first time on 12 October 2026.

What Rust version is used on Detroit: Irreparable Damage|NPCs|RaidableBases?

Windows hosts Detroit: Irreparable Damage|NPCs|RaidableBases, which runs Rust network protocol 2634 and build 167781. The protocol has to match for you to join, but Steam updates it without any action from you.

What region does Detroit: Irreparable Damage|NPCs|RaidableBases serve?

There is no region published by Detroit: Irreparable Damage|NPCs|RaidableBases. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 198.73.57.77:28115.

How well does Detroit: Irreparable Damage|NPCs|RaidableBases perform?

The server ran at an average of 103 fps over the last 48 hours, never falling below 85. The highest entity count was 104,190, covering buildings, deployables and all other objects. At its highest, it used 2,476 MB of memory. A climbing entity count and low fps are felt as lag by players.

Wipe information

What wipe pattern does Detroit: Irreparable Damage|NPCs|RaidableBases follow?

An estimate from the force wipe gives Detroit: Irreparable Damage|NPCs|RaidableBases's next wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping all Rust servers. The present world dates from 11 days 22 hours ago. Its tags declare wipes on a monthly schedule.

Join the server

What is the process to join Detroit: Irreparable Damage|NPCs|RaidableBases?

Open the Rust console with F1, then type client.connect 198.73.57.77:28115. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival as standard in Rust.
mp100
Max players 100 slots are available.
ts4
Group limit The maximum team size is 4.
v2634
Protocol Joining requires the same protocol: 2634.
cs167781
Build It runs on game build 167781.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code A region code is not present.

Wipe schedule

^m
Monthly Expect one wipe per month, alongside the forced wipe from Facepunch.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is Modded; plugins or settings affect how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.