Rust Player Count
49,891 playing now

Offline199.30.67.210:28033checked 18d ago

Typical 1 grid

Players now 0/ 100 0% full
7-day average 0 peak –
Rank #16,226 top 71%
Last wipe 23d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 213/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average 172/ 225
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average 390/ 400
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 170/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 31/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 142/ 225

Quick answers

from the figures on this page

Rules and settings

Which rules govern Typical 1 grid?

A gather rate is absent from the name of Typical 1 grid. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. VAC is on, Valve's anti-cheat.

What map is used on Typical 1 grid?

A procedural map of size 1,000 is what Typical 1 grid runs, generated by the game with seed 6738. You can see it on RustMaps from this page, because the same size and seed give the same map.

Tags and filters

Where can Typical 1 grid be found in Rust Player Count lists and filters?

The Rust Player Count lists that Typical 1 grid fits are: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you interpret the tags on Typical 1 grid?

The game's server browser reads these tags from Typical 1 grid: gmrust (Game mode): The usual Rust survival experience; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the game's usual network protocol, and this server uses it; $r? (Region code): No region code is set. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

How full is Typical 1 grid?

Currently offline, Typical 1 grid was last seen 18 days 18 hours ago.

What position does Typical 1 grid hold among Rust servers?

Typical 1 grid is in the top 71% of all ranked servers with a rank of #16,226 for player hours over the past seven days.

About the server

What is the online status and reliability of Typical 1 grid?

Typical 1 grid is down at the moment and was last seen 18 days 18 hours ago. For the last 7 full days, it was online for 0 of 168 hours, a 0% uptime. 20 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Typical 1 grid?

Rust network protocol 2633 and build 165217 on Linux is what Typical 1 grid uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find Typical 1 grid?

No region is published by Typical 1 grid. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 199.30.67.210:28033.

Wipe information

When does Typical 1 grid wipe?

Too few wipes are recorded for Typical 1 grid to reveal its pattern. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The present world dates from 23 days 16 hours ago.

Connect to the server

What steps are needed to join Typical 1 grid?

Joining is done by opening the console (F1) and running client.connect 199.30.67.210:28033. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the game's usual network protocol, and this server uses it.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.