Online199.47.146.194:27016checked 10m ago
Benchmark Dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 02:30 UTC11d ago | 2 | – | running | 0 |
| Sat 3 Oct, 02:14 UTC12d ago | 2 | – | 1 days | 0 |
| Thu 1 Oct, 19:59 UTC FW13d ago | 2 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules, map and settings
What are the server rules for Benchmark Dev?
No gather rate appears in the name of Benchmark Dev. Group size is limited to 200 players. The server runs survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.
What map is used on Benchmark Dev?
A procedural map of size 4,500 is what Benchmark Dev runs, generated by the game with seed 1337. You can see it on RustMaps from this page, because the same size and seed give the same map. The name of its map is: Custom Map.
Server tags
Where can Benchmark Dev be found in Rust Player Count lists and filters?
These Rust Player Count lists include Benchmark Dev: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Benchmark Dev?
These are the tags Benchmark Dev publishes for the game's server browser: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Capacity: 10 slots; ts200 (Group limit): You can have up to 200 players per team; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^z (Modded): This server is Modded; plugins or settings affect how it plays; ^y (Carbon): It uses Carbon for plugins. At the top of this page, its tags show its current players, queue and world creation time as well.
Population
How many players does Benchmark Dev have?
Right now, 0 players are on Benchmark Dev, which has 10 slots. The average player count for the past seven days is 0.
What position does Benchmark Dev hold among Rust servers?
Over the last seven days, Benchmark Dev is #15,907 for player hours, placing it in the top 72% of ranked servers.
Server details
How reliable is Benchmark Dev, and is it online?
Benchmark Dev is currently online. The uptime it gives suggests it restarted about 11 days ago. In the last 7 full days, it was up for 168 of 168 hours, which is 100% uptime. Rust Player Count recorded it for the first time on 13 September 2026.
What Rust version is used on Benchmark Dev?
Rust network protocol 2634 and build 166652 on Linux is what Benchmark Dev uses. The protocol has to match for you to join, but Steam updates it without any action from you.
What region does Benchmark Dev serve?
There is no region published by Benchmark Dev. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 199.47.146.194:27016.
How well does Benchmark Dev perform?
The server ran at an average of 60 fps over the last 48 hours, never falling below 59. The highest entity count was 119,310, covering buildings, deployables and all other objects. Memory usage reached up to 5,762 MB. Lag, as players experience it, is caused by low fps and increasing entities.
Wipe information
What changes on Benchmark Dev on wipe day?
The average busiest point in recent wipes reached 2 players. 2 hours after the latest wipe, the crowd hit its peak.
What wipe pattern does Benchmark Dev follow?
Wipes on Benchmark Dev come at irregular times, leaving no next wipe to forecast. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 11 days 2 hours.
Connect to the server
What steps are needed to join Benchmark Dev?
Joining is done by opening the console (F1) and running client.connect 199.47.146.194:27016. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in. For more, visit its website at https://cynic-hosting.com.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts200,^z,^y
Game
gmrust
mp10
ts200
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.