Online2.105.204.150:28015checked 13m ago
HyperRev Rust Development | No EAC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:25 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which rules govern HyperRev Rust Development | No EAC?
The name of HyperRev Rust Development | No EAC does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded, because plugins or settings alter the game. Oxide plugins are running on it. VAC is off, Valve's anti-cheat.
What is the map on HyperRev Rust Development | No EAC?
A procedural map, generated by the game, runs on HyperRev Rust Development | No EAC.
Tags and filters
Where can HyperRev Rust Development | No EAC be found in Rust Player Count lists and filters?
These Rust Player Count lists include HyperRev Rust Development | No EAC: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you interpret the tags on HyperRev Rust Development | No EAC?
The game's server browser reads these tags from HyperRev Rust Development | No EAC: gmrust (Game mode): The usual Rust survival experience; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Your game version needs to be on protocol 2634 to connect; cs167584 (Build): It runs on game build 167584; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): A region code is not present; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category: plugins or configuration change gameplay. The tags also include its current players, its queue and when its world was made, shown at the top of this page.
Player numbers
How many players does HyperRev Rust Development | No EAC have?
0 of 4 slots are filled on HyperRev Rust Development | No EAC right now. With a peak of 1, the average over seven days is 0 players. The busiest time in the last 48 hours was 00:00 UTC, with an average of 1 players.
Where does HyperRev Rust Development | No EAC sit in the rankings?
Over the last seven days, HyperRev Rust Development | No EAC is #4,622 for player hours, placing it in the top 21% of ranked servers.
Server details
What is the uptime and reliability of HyperRev Rust Development | No EAC?
HyperRev Rust Development | No EAC is currently online. In the last 7 full days, it was up for 158 of 168 hours, which is 94% uptime. Rust Player Count recorded it for the first time on 21 September 2026.
What Rust version is used on HyperRev Rust Development | No EAC?
Linux hosts HyperRev Rust Development | No EAC, which runs Rust network protocol 2634 and build 167584. The protocol has to match for you to join, but Steam updates it without any action from you.
What is the location of HyperRev Rust Development | No EAC?
No region is published by HyperRev Rust Development | No EAC. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 2.105.204.150:28015.
Wipe information
What changes on HyperRev Rust Development | No EAC on wipe day?
Recent wipes saw an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.
When does HyperRev Rust Development | No EAC wipe?
With so few of HyperRev Rust Development | No EAC's wipes on record, its rhythm remains unclear. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 11 days 4 hours.
Join the server
How can I connect to HyperRev Rust Development | No EAC?
Joining is done by opening the console (F1) and running client.connect 2.105.204.150:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.