Rust Player Count
36,707 playing now

Offline2.134.73.108:28015checked 9d ago

Local Test Server

moddedoxide
Players now 0/ 15 0% full
7-day average 0 peak –
Rank #16,001 top 71%
Last wipe 9d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap 1.8 days between real wipes
Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:37 UTC9d ago 1 – running 0
Fri 2 Oct, 17:24 UTC11d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 128 on average 64/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average 43/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average 19/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 9/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average 14/ 700

Quick answers

from the figures on this page

Rules and settings

Which rules govern Local Test Server?

The name of Local Test Server does not state a gather rate. Groups are capped at 8 players, the default in the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded, with plugins or settings that alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.

What is the map on Local Test Server?

The game generates a procedural map of size 2,000 with seed 12345 for Local Test Server. The map is identical for the same size and seed, so it can be viewed on RustMaps from this page.

Server tags

Where can Local Test Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Local Test Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Local Test Server?

The game's server browser reads these tags from Local Test Server: gmrust (Game mode): The usual Rust survival experience; mp15 (Max players): 15 slots are available; ts8 (Group limit): Teams max out at 8, the standard game limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded category: plugins or configuration change gameplay. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

What is the player count on Local Test Server?

The server Local Test Server is offline at present, with its last appearance 9 days 16 hours ago.

What position does Local Test Server hold among Rust servers?

Over the last seven days, Local Test Server is #16,001 for player hours, placing it in the top 71% of ranked servers.

About the server

What is the online status and reliability of Local Test Server?

Local Test Server is down at the moment and was last seen 9 days 16 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. Rust Player Count recorded it for the first time on 13 September 2026.

What Rust version is used on Local Test Server?

Rust network protocol 2634 and build 166586 on Windows is what Local Test Server uses. Joining requires the same protocol on your game; Steam updates it for you.

What is the location of Local Test Server?

A region is not published by Local Test Server. Where a server says it is, that is what Rust Player Count shows; it does not check the machine's actual location. It is located at 2.134.73.108:28015.

Wipe information

What changes on Local Test Server on wipe day?

The average busiest point in recent wipes reached 1 players. 2 hours after the wipe, the crowd on the latest wipe was at its highest.

What wipe pattern does Local Test Server follow?

Too few wipes are recorded for Local Test Server to reveal its pattern. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The world in play was created 9 days 19 hours ago.

How to join

What is the process to join Local Test Server?

Open the Rust console with F1, then type client.connect 2.134.73.108:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The usual Rust survival experience.
mp15
Max players 15 slots are available.
ts8
Group limit Teams max out at 8, the standard game limit.
v2634
Protocol To join, your game must match protocol 2634.
cs166586
Build Build number: 166586.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded category: plugins or configuration change gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.