Rust Player Count
50,287 playing now

Offline2.27.153.195:28015checked 4d ago

RUST COMBAT | Training

moddedcarbon
Players now 1/ 24 4% full
7-day average 1 peak 1
Rank #11,274 top 50%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 02:18 UTC4d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 105 on average 85/ 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 85 on average 171/ 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average 25/ 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average 28/ 100
AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average 9/ 100

Quick answers

from the figures on this page

Rules and settings

What are the server rules for RUST COMBAT | Training?

The name of RUST COMBAT | Training does not state a gather rate. The group limit is the game's default of 8 players. The server runs combat training, practice for aim and PvP, loot handed out. You will find it in the Modded section: the game is changed by plugins or settings. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server tags

Where can RUST COMBAT | Training be found in Rust Player Count lists and filters?

The Rust Player Count lists that RUST COMBAT | Training fits are: Rust aim training servers, Rust build and creative servers, Modded Rust servers and Rust creative servers. You can find it on the server list using these filters: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on RUST COMBAT | Training?

These are the tags RUST COMBAT | Training publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp24 (Max players): The server has 24 slots; ts8 (Group limit): 8 per team, which is what the game sets by default; v2634 (Protocol): Joining requires the same protocol: 2634; cs166652 (Build): It runs on game build 166652; ptrak (Networking): It uses RakNet, the game's default networking; $r? (Region code): No region code is set; ^c (Creative): Creative building: no gathering, just construct as you wish; ^d (Combat training): You are handed the loot for aim and PvP training; ^z (Modded): The Modded category: plugins or configuration change gameplay; ^y (Carbon): It uses Carbon for plugins. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player numbers

What is the player count on RUST COMBAT | Training?

RUST COMBAT | Training is offline at the moment; the last time it was seen was 4 days 15 hours ago. The seven-day average is 1 players, with a peak of 1.

How does RUST COMBAT | Training compare in server rankings?

RUST COMBAT | Training is in the top 50% of all ranked servers with a rank of #11,274 for player hours over the past seven days.

Server information

What is the uptime and reliability of RUST COMBAT | Training?

Currently offline, RUST COMBAT | Training was last seen 4 days 15 hours ago. In the last 6 full days, it was up for 4 of 144 hours, which is 3% uptime. Its first appearance in Rust Player Count was on 6 October 2026.

What Rust version is used on RUST COMBAT | Training?

Rust network protocol 2634 and build 166652 on Windows is what RUST COMBAT | Training uses. The protocol has to match for you to join, but Steam updates it without any action from you.

Where can you find RUST COMBAT | Training?

There is no region published by RUST COMBAT | Training. Rust Player Count displays the location a server claims, not the physical location of the machine. It is located at 2.27.153.195:28015.

Wipe schedule

What happens on RUST COMBAT | Training when a wipe occurs?

Across its recent wipes, the busiest times averaged 1 players. 4 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does RUST COMBAT | Training follow?

The rhythm of wipes on RUST COMBAT | Training cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. The present world dates from 4 days 21 hours ago.

Join the server

What steps are needed to join RUST COMBAT | Training?

Joining is done by opening the console (F1) and running client.connect 2.27.153.195:28015. Another way is the Launch Rust option on this page, which uses Steam to start Rust and put you in.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts8

Game

gmrust
Game mode The usual Rust survival experience.
mp24
Max players The server has 24 slots.
ts8
Group limit 8 per team, which is what the game sets by default.
v2634
Protocol Joining requires the same protocol: 2634.
cs166652
Build It runs on game build 166652.
ptrak
Networking It uses RakNet, the game's default networking.
$r?
Region code No region code is set.

Gameplay

^c
Creative Creative building: no gathering, just construct as you wish.
^d
Combat training You are handed the loot for aim and PvP training.

Mods and access

^z
Modded The Modded category: plugins or configuration change gameplay.
^y
Carbon It uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.