Rust Player Count
68,352 playing now

Offline2.28.122.57:28015checked 27d ago

Staging Dev Server

moddedcarbon
Players now 0/ 50 0% full
7-day average 0 peak –
Rank #15,489 no region published
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 126 on average 195/ 300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average 190/ 225
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average 88/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average 40/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average 15/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average 50/ 700

Quick answers

from the figures on this page

Settings and map

What configuration does Staging Dev Server use?

A gather rate is absent from the name of Staging Dev Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. You will find it in the Modded section: the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.

What is the map on Staging Dev Server?

A procedural map is what Staging Dev Server runs, generated by the game.

Tags and filters

Where can Staging Dev Server be found in Rust Player Count lists and filters?

The Rust Player Count lists that Staging Dev Server fits are: Modded Rust servers. You can find it on the server list using these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What information do the tags on Staging Dev Server convey?

These are the tags Staging Dev Server publishes for the game's server browser: gmrust (Game mode): The usual Rust survival experience; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This uses the default team cap: 8 players; v2633 (Protocol): Your game version needs to be on protocol 2633 to connect; cs164613 (Build): Build number: 164613; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^z (Modded): It appears under Modded because plugins or settings modify the game; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page, its tags show its current players, queue and world creation time as well.

Player numbers

How many players does Staging Dev Server have?

Currently offline, Staging Dev Server was last seen 27 days 5 hours ago.

Where does Staging Dev Server sit in the rankings?

Staging Dev Server is in the top – of all ranked servers with a rank of #15,489 for player hours over the past seven days.

Server details

What is the online status and reliability of Staging Dev Server?

Currently offline, Staging Dev Server was last seen 27 days 5 hours ago. In the last 7 full days, it was up for 0 of 168 hours, which is 0% uptime. 17 September 2026 is when Rust Player Count first saw it.

What is the Rust version for Staging Dev Server?

Rust network protocol 2633 and build 164613 on Linux is what Staging Dev Server uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find Staging Dev Server?

A region is not published by Staging Dev Server. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 2.28.122.57:28015.

Wipe days

When does Staging Dev Server wipe?

With so few of Staging Dev Server's wipes on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the next monthly force wipe arrives, wiping every Rust server. The world in play was created 27 days 5 hours ago.

Connect to the server

What steps are needed to join Staging Dev Server?

Open the Rust console with F1, then type client.connect 2.28.122.57:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164613,ts8,^z,^y

Game

gmrust
Game mode The usual Rust survival experience.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This uses the default team cap: 8 players.
v2633
Protocol Your game version needs to be on protocol 2633 to connect.
cs164613
Build Build number: 164613.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded It appears under Modded because plugins or settings modify the game.
^y
Carbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.