Rust Player Count
48,308 playing now

Offline2.63.16.202:28015checked 2d ago

localtest

Players now 1/ 2 50% full
7-day average 0 peak 1
Rank #14,955 top 67%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak 1 players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 06:12 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average 195/ 225
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average 149/ 200
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average 408/ 425
Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average 154/ 200
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average 31/ 250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average 132/ 175

Quick answers

from the figures on this page

Settings and map

Which rules govern localtest?

No gather rate appears in the name of localtest. Up to 8 players per group, which is the game's default. The server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. It appears in the Community section of the server browser as a community server. Anti-cheat VAC from Valve is off.

What is the map on localtest?

A procedural map is what localtest runs, generated by the game.

Tags and filters

Where can localtest be found in Rust Player Count lists and filters?

These Rust Player Count lists include localtest: Best Rust PvE servers. You can find it on the server list using these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you interpret the tags on localtest?

For the game's server browser, localtest publishes: gmrust (Game mode): Survival as standard in Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the default team cap: 8 players; v2634 (Protocol): Joining requires the same protocol: 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code field is empty. You will also find its current players, its queue and its world creation time in the tags, displayed at the top of this page.

Player count

How many players does localtest have?

Currently offline, localtest was last seen 2 days 18 hours ago. The average player count for the last seven days is 0, and the highest point was 1.

What position does localtest hold among Rust servers?

localtest is in the top 67% of all ranked servers with a rank of #14,955 for player hours over the past seven days.

Server information

What is the online status and reliability of localtest?

Last seen 2 days 18 hours ago, localtest is offline right now. It was up 0% of the time over the last 2 full days, 0 of 48 hours. 11 October 2026 is when Rust Player Count first saw it.

What Rust version is used on localtest?

Rust network protocol 2634 and build 167398 on Windows is what localtest uses. Joining requires the same protocol on your game; Steam updates it for you.

Where can you find localtest?

A region is not published by localtest. Rust Player Count displays the location a server claims, not the physical location of the machine. You can reach it at 2.63.16.202:28015.

Wipe schedule

What happens on localtest when a wipe occurs?

Recent wipes saw an average peak of 1 players. 0 hours after the latest wipe, the crowd hit its peak.

What wipe pattern does localtest follow?

The rhythm of wipes on localtest cannot be told yet, since too few are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe applies to all Rust servers. It has been running its current world for 2 days 18 hours.

Join the server

What is the process to join localtest?

Open the Rust console with F1, then type client.connect 2.63.16.202:28015. Alternatively, fit into the server through the Launch Rust button on this page; that starts Rust via Steam and joins you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival as standard in Rust.
mp2
Max players 2 slots are available.
ts8
Group limit This uses the default team cap: 8 players.
v2634
Protocol Joining requires the same protocol: 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.